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immobilises(Pokemon)
- Method in class mechanics.moves.
MoveList.AttractEffect
immobilises(Pokemon)
- Method in class mechanics.moves.
MoveList.AttractEffect
immobilises(Pokemon)
- Method in class mechanics.statuses.abilities.
IntrinsicAbility
Intrinsic abilities generally do not immobilise.
immobilises(Pokemon)
- Method in class mechanics.statuses.abilities.
IntrinsicAbility
Intrinsic abilities generally do not immobilise.
immobilises(Pokemon)
- Method in class mechanics.statuses.
AwesomeEffect
Awesome immobilises 40% of the time.
immobilises(Pokemon)
- Method in class mechanics.statuses.
AwesomeEffect
Awesome immobilises 40% of the time.
immobilises(Pokemon)
- Method in class mechanics.statuses.
BurnEffect
Burn does not immobilise.
immobilises(Pokemon)
- Method in class mechanics.statuses.
BurnEffect
Burn does not immobilise.
immobilises(Pokemon)
- Method in class mechanics.statuses.
ChargeEffect
immobilises(Pokemon)
- Method in class mechanics.statuses.
ChargeEffect
immobilises(Pokemon)
- Method in class mechanics.statuses.
ConfuseEffect
Confusion has a 50% chance of immobolising the afflicted pokemon.
immobilises(Pokemon)
- Method in class mechanics.statuses.
ConfuseEffect
Confusion has a 50% chance of immobolising the afflicted pokemon.
immobilises(Pokemon)
- Method in class mechanics.statuses.field.
HailEffect
immobilises(Pokemon)
- Method in class mechanics.statuses.field.
HailEffect
immobilises(Pokemon)
- Method in class mechanics.statuses.field.
RainEffect
immobilises(Pokemon)
- Method in class mechanics.statuses.field.
RainEffect
immobilises(Pokemon)
- Method in class mechanics.statuses.field.
SandstormEffect
immobilises(Pokemon)
- Method in class mechanics.statuses.field.
SandstormEffect
immobilises(Pokemon)
- Method in class mechanics.statuses.field.
SunEffect
immobilises(Pokemon)
- Method in class mechanics.statuses.field.
SunEffect
immobilises(Pokemon)
- Method in class mechanics.statuses.
FlinchEffect
immobilises(Pokemon)
- Method in class mechanics.statuses.
FlinchEffect
immobilises(Pokemon)
- Method in class mechanics.statuses.
FreezeEffect
Freeze immolilises the pokemon.
immobilises(Pokemon)
- Method in class mechanics.statuses.
FreezeEffect
Freeze immolilises the pokemon.
immobilises(Pokemon)
- Method in class mechanics.statuses.
MultipleStatChangeEffect
immobilises(Pokemon)
- Method in class mechanics.statuses.
MultipleStatChangeEffect
immobilises(Pokemon)
- Method in class mechanics.statuses.
ParalysisEffect
Paralysis has a 25% chance of immobolising the afflicted pokemon.
immobilises(Pokemon)
- Method in class mechanics.statuses.
ParalysisEffect
Paralysis has a 25% chance of immobolising the afflicted pokemon.
immobilises(Pokemon)
- Method in class mechanics.statuses.
PercentEffect
immobilises(Pokemon)
- Method in class mechanics.statuses.
PercentEffect
immobilises(Pokemon)
- Method in class mechanics.statuses.
PoisonEffect
Poison does not immobilise.
immobilises(Pokemon)
- Method in class mechanics.statuses.
PoisonEffect
Poison does not immobilise.
immobilises(Pokemon)
- Method in class mechanics.statuses.
SleepEffect
Sleep immolilises the pokemon.
immobilises(Pokemon)
- Method in class mechanics.statuses.
SleepEffect
Sleep immolilises the pokemon.
immobilises(Pokemon)
- Method in class mechanics.statuses.
StatChangeEffect
immobilises(Pokemon)
- Method in class mechanics.statuses.
StatChangeEffect
immobilises(Pokemon)
- Method in class mechanics.statuses.
StatusEffect
Return whether this effect immobilises the pokemon.
immobilises(Pokemon)
- Method in class mechanics.statuses.
StatusEffect
Return whether this effect immobilises the pokemon.
immobilises(Pokemon)
- Method in class mechanics.statuses.
ToxicEffect
Poison does not immobilise.
immobilises(Pokemon)
- Method in class mechanics.statuses.
ToxicEffect
Poison does not immobilise.
increaseMultiplier()
- Method in class mechanics.
StatMultiplier
increaseMultiplier()
- Method in class mechanics.
StatMultiplier
INFORM_DAMAGE
- Static variable in class netbattle.messages.
NetMessage
INFORM_DAMAGE
- Static variable in class netbattle.messages.
NetMessage
informDamaged(Pokemon, Pokemon, MoveListEntry, int)
- Method in class mechanics.statuses.
FreezeEffect
informDamaged(Pokemon, Pokemon, MoveListEntry, int)
- Method in class mechanics.statuses.
FreezeEffect
informDamaged(Pokemon, Pokemon, MoveListEntry, int)
- Method in class mechanics.statuses.
StatusEffect
React to damage.
informDamaged(Pokemon, Pokemon, MoveListEntry, int)
- Method in class mechanics.statuses.
StatusEffect
React to damage.
InformDamageMessage
- Class in
netbattle.messages
InformDamageMessage
- Class in
netbattle.messages
InformDamageMessage(int, int, int, double, String)
- Constructor for class netbattle.messages.
InformDamageMessage
Creates a new instance of InformDamageMessage
InformDamageMessage(int, int, int, double, String)
- Constructor for class netbattle.messages.
InformDamageMessage
Creates a new instance of InformDamageMessage
informDuplicateEffect(Pokemon)
- Method in class mechanics.moves.
MoveList.FixedAttackEffect
informDuplicateEffect(Pokemon)
- Method in class mechanics.moves.
MoveList.FixedAttackEffect
informDuplicateEffect(Pokemon)
- Method in class mechanics.statuses.
ConfuseEffect
informDuplicateEffect(Pokemon)
- Method in class mechanics.statuses.
ConfuseEffect
informDuplicateEffect(Pokemon)
- Method in class mechanics.statuses.
StatusEffect
Inform that this effect was applied, unsuccessfully, a second time.
informDuplicateEffect(Pokemon)
- Method in class mechanics.statuses.
StatusEffect
Inform that this effect was applied, unsuccessfully, a second time.
informPokemonFainted(int, int)
- Method in class netbattle.
NetBattleField
Inform that a pokemon fainted.
informPokemonFainted(int, int)
- Method in class netbattle.
NetBattleField
Inform that a pokemon fainted.
informPokemonFainted(int, int)
- Method in class shoddybattle.
BattleField
Inform that a pokemon fainted.
informPokemonFainted(int, int)
- Method in class shoddybattle.
BattleField
Inform that a pokemon fainted.
informPokemonHealthChanged(Pokemon, int)
- Method in class netbattle.
NetBattleField
A pokemon's health was changed.
informPokemonHealthChanged(Pokemon, int)
- Method in class netbattle.
NetBattleField
A pokemon's health was changed.
informPokemonHealthChanged(Pokemon, int)
- Method in class shoddybattle.
BattleField
Inform that a pokemon's health was changed.
informPokemonHealthChanged(Pokemon, int)
- Method in class shoddybattle.
BattleField
Inform that a pokemon's health was changed.
informReadError(Throwable)
- Method in class netbattle.
MessageHandler
Inform of a read error.
informReadError(Throwable)
- Method in class netbattle.
MessageHandler
Inform of a read error.
informReadError(Throwable)
- Method in class netbattle.
NetClient
informReadError(Throwable)
- Method in class netbattle.
NetClient
informStatusApplied(Pokemon, Pokemon, StatusEffect)
- Method in interface mechanics.statuses.
StatusListener
Called when a status effect is successfully applied to a pokemon.
informStatusApplied(Pokemon, Pokemon, StatusEffect)
- Method in interface mechanics.statuses.
StatusListener
Called when a status effect is successfully applied to a pokemon.
informStatusApplied(Pokemon, StatusEffect)
- Method in class netbattle.
NetBattleField
Inform that a status effect was applied to a pokemon.
informStatusApplied(Pokemon, StatusEffect)
- Method in class netbattle.
NetBattleField
Inform that a status effect was applied to a pokemon.
informStatusApplied(Pokemon, StatusEffect)
- Method in class shoddybattle.
BattleField
Inform that a status was applied to a pokemon.
informStatusApplied(Pokemon, StatusEffect)
- Method in class shoddybattle.
BattleField
Inform that a status was applied to a pokemon.
informStatusRemoved(Pokemon, StatusEffect)
- Method in interface mechanics.statuses.
StatusListener
Called when a status effect is remove from a pokemon.
informStatusRemoved(Pokemon, StatusEffect)
- Method in interface mechanics.statuses.
StatusListener
Called when a status effect is remove from a pokemon.
informStatusRemoved(Pokemon, StatusEffect)
- Method in class netbattle.
NetBattleField
Inform that a status effect was removed from a pokemon.
informStatusRemoved(Pokemon, StatusEffect)
- Method in class netbattle.
NetBattleField
Inform that a status effect was removed from a pokemon.
informStatusRemoved(Pokemon, StatusEffect)
- Method in class shoddybattle.
BattleField
Inform that a status effect was removed from a pokemon.
informStatusRemoved(Pokemon, StatusEffect)
- Method in class shoddybattle.
BattleField
Inform that a status effect was removed from a pokemon.
informSwitchInPokemon(int, Pokemon, boolean)
- Method in class netbattle.
NetBattleField
A pokemon was switched in.
informSwitchInPokemon(int, Pokemon)
- Method in class netbattle.
NetBattleField
A pokemon was switched in.
informSwitchInPokemon(int, Pokemon, boolean)
- Method in class netbattle.
NetBattleField
A pokemon was switched in.
informSwitchInPokemon(int, Pokemon)
- Method in class netbattle.
NetBattleField
A pokemon was switched in.
informSwitchInPokemon(int, Pokemon)
- Method in class shoddybattle.
BattleField
Inform that a pokemon was switched in.
informSwitchInPokemon(int, Pokemon)
- Method in class shoddybattle.
BattleField
Inform that a pokemon was switched in.
informUseMove(Pokemon, String)
- Method in class netbattle.
NetBattleField
Inform that a pokemon used a move.
informUseMove(Pokemon, String)
- Method in class netbattle.
NetBattleField
Inform that a pokemon used a move.
informUseMove(Pokemon, String)
- Method in class shoddybattle.
BattleField
Inform that a pokemon used a move.
informUseMove(Pokemon, String)
- Method in class shoddybattle.
BattleField
Inform that a pokemon used a move.
informVictory(int)
- Method in class netbattle.
NetBattleField
A player has won.
informVictory(int)
- Method in class netbattle.
NetBattleField
A player has won.
informVictory(int)
- Method in class shoddybattle.
BattleField
Inform that a player has won.
informVictory(int)
- Method in class shoddybattle.
BattleField
Inform that a player has won.
informWriteError(IOException)
- Method in class netbattle.
MessageHandler
Inform of a write error.
informWriteError(IOException)
- Method in class netbattle.
MessageHandler
Inform of a write error.
informWriteError(IOException)
- Method in class netbattle.
NetClient
informWriteError(IOException)
- Method in class netbattle.
NetClient
initialise(Properties)
- Static method in class shoddybattle.
Main
Initialise the default ModData from database files.
initialise(Properties)
- Static method in class shoddybattle.
Main
Initialise the default ModData from database files.
initialiseAccountRegistry(Properties)
- Static method in class shoddybattle.
Main
Initialise the user accounts registry.
initialiseAccountRegistry(Properties)
- Static method in class shoddybattle.
Main
Initialise the user accounts registry.
IntrinsicAbility
- Class in
mechanics.statuses.abilities
IntrinsicAbility
- Class in
mechanics.statuses.abilities
IntrinsicAbility(String)
- Constructor for class mechanics.statuses.abilities.
IntrinsicAbility
Registration constructor.
IntrinsicAbility(boolean, String)
- Constructor for class mechanics.statuses.abilities.
IntrinsicAbility
Prevent external creation.
IntrinsicAbility(String)
- Constructor for class mechanics.statuses.abilities.
IntrinsicAbility
Registration constructor.
IntrinsicAbility(boolean, String)
- Constructor for class mechanics.statuses.abilities.
IntrinsicAbility
Prevent external creation.
isAbilityImplemented(String)
- Method in class shoddybattle.
PokemonSpeciesData
Return whether an ability is implemented.
isAbilityImplemented(String)
- Method in class shoddybattle.
PokemonSpeciesData
Return whether an ability is implemented.
isActive(int)
- Method in class mechanics.moves.
MoveList.PartyEffect
isActive(int)
- Method in class mechanics.moves.
MoveList.PartyEffect
isActive()
- Method in class mechanics.statuses.
StatusEffect
Is this status effect active?
isActive()
- Method in class mechanics.statuses.
StatusEffect
Is this status effect active?
isActive()
- Method in class shoddybattle.
Pokemon
Return whether this pokemon is active (able to choose moves and switch).
isActive()
- Method in class shoddybattle.
Pokemon
Return whether this pokemon is active (able to choose moves and switch).
isAttack()
- Method in class mechanics.moves.
HealthBasedMove
isAttack()
- Method in class mechanics.moves.
HealthBasedMove
isAttack()
- Method in class mechanics.moves.
HiddenPowerMove
isAttack()
- Method in class mechanics.moves.
HiddenPowerMove
isAttack()
- Method in class mechanics.moves.
PokemonMove
Returns whether this move is an attack.
isAttack()
- Method in class mechanics.moves.
PokemonMove
Returns whether this move is an attack.
isAttack()
- Method in class mechanics.moves.
StatusMove
isAttack()
- Method in class mechanics.moves.
StatusMove
isBuggy()
- Method in class mechanics.moves.
PokemonMove
Return whether this move is buggy.
isBuggy()
- Method in class mechanics.moves.
PokemonMove
Return whether this move is buggy.
isBuggy()
- Method in class mechanics.moves.
StatusMove
isBuggy()
- Method in class mechanics.moves.
StatusMove
isCaptchaRequired()
- Method in class netbattle.messages.
SuccessMessage
isCaptchaRequired()
- Method in class netbattle.messages.
SuccessMessage
isConnected()
- Method in class netbattle.database.registry.
DatabaseImpl
Determine whether are are connected and if the connection is active.
isConnected()
- Method in class netbattle.database.registry.
DatabaseImpl
Determine whether are are connected and if the connection is active.
isCriticalHit(PokemonMove, Pokemon, Pokemon)
- Method in class mechanics.
AdvanceMechanics
isCriticalHit(PokemonMove, Pokemon, Pokemon)
- Method in class mechanics.
AdvanceMechanics
isCriticalImmune()
- Method in class shoddybattle.
Pokemon
Return whether this Pokemon is immune to critical hits.
isCriticalImmune()
- Method in class shoddybattle.
Pokemon
Return whether this Pokemon is immune to critical hits.
isDamaging()
- Method in class mechanics.moves.
PokemonMove
Return whether this move deals damage.
isDamaging()
- Method in class mechanics.moves.
PokemonMove
Return whether this move deals damage.
isDamaging()
- Method in class mechanics.moves.
StatusMove
isDamaging()
- Method in class mechanics.moves.
StatusMove
isEffective(Pokemon)
- Method in class mechanics.moves.
StatusMove
Return whether this status effect can be successfully applied.
isEffective(Pokemon)
- Method in class mechanics.moves.
StatusMove
Return whether this status effect can be successfully applied.
isEffectivenessTransformer(boolean)
- Method in class mechanics.statuses.
StatusEffect
Does this status effect transform effectivenesses?
isEffectivenessTransformer(boolean)
- Method in class mechanics.statuses.
StatusEffect
Does this status effect transform effectivenesses?
isEffectTransferrable()
- Method in class mechanics.statuses.abilities.
IntrinsicAbility
Returns whether an opponent claims the effect of this intrinsic ability after taking it by way of a move (etc.).
isEffectTransferrable()
- Method in class mechanics.statuses.abilities.
IntrinsicAbility
Returns whether an opponent claims the effect of this intrinsic ability after taking it by way of a move (etc.).
isExclusiveWith(StatusEffect)
- Method in class mechanics.statuses.
StatusEffect
Return whether this effect can coexist with another effect.
isExclusiveWith(StatusEffect)
- Method in class mechanics.statuses.
StatusEffect
Return whether this effect can coexist with another effect.
isFainted()
- Method in class shoddybattle.
Pokemon
Determine whether this pokemon has fainted.
isFainted()
- Method in class shoddybattle.
Pokemon
Determine whether this pokemon has fainted.
isFirstTurn()
- Method in class shoddybattle.
Pokemon
Return whether it is the pokemon's first turn out.
isFirstTurn()
- Method in class shoddybattle.
Pokemon
Return whether it is the pokemon's first turn out.
isHit(BattleMechanics, Pokemon, Pokemon)
- Static method in class mechanics.moves.
MoveList.PerfectAccuracyMove
isHit(BattleMechanics, Pokemon, Pokemon)
- Static method in class mechanics.moves.
MoveList.PerfectAccuracyMove
isImmobilised(Class)
- Method in class shoddybattle.
Pokemon
Is this pokemon immobilised?
isImmobilised(Class)
- Method in class shoddybattle.
Pokemon
Is this pokemon immobilised?
isImportant()
- Method in class netbattle.messages.
FieldTextMessage
isImportant()
- Method in class netbattle.messages.
FieldTextMessage
isListener()
- Method in class mechanics.statuses.
FreezeEffect
isListener()
- Method in class mechanics.statuses.
FreezeEffect
isListener()
- Method in class mechanics.statuses.
StatusEffect
Return whether this effect listens for damage.
isListener()
- Method in class mechanics.statuses.
StatusEffect
Return whether this effect listens for damage.
isLoggedOn(String)
- Method in class netbattle.
BattleServer
Determine whether a user is logged on.
isLoggedOn(String)
- Method in class netbattle.
BattleServer
Determine whether a user is logged on.
isMoveSpecial(PokemonMove)
- Method in class mechanics.
AdvanceMechanics
Return whether a given move deals special damage.
isMoveSpecial(PokemonMove)
- Method in class mechanics.
AdvanceMechanics
Return whether a given move deals special damage.
isMoveSpecial(PokemonMove)
- Method in class mechanics.
BattleMechanics
Return whether a given move deals special damage.
isMoveSpecial(PokemonMove)
- Method in class mechanics.
BattleMechanics
Return whether a given move deals special damage.
isMoveSpecial(PokemonMove)
- Method in class mechanics.
JewelMechanics
Return whether a given move deals special damage.
isMoveSpecial(PokemonMove)
- Method in class mechanics.
JewelMechanics
Return whether a given move deals special damage.
isMoveTransformer(boolean)
- Method in class mechanics.moves.
MoveList.EndureEffect
isMoveTransformer(boolean)
- Method in class mechanics.moves.
MoveList.EndureEffect
isMoveTransformer(boolean)
- Method in class mechanics.moves.
MoveList.HealBlockEffect
isMoveTransformer(boolean)
- Method in class mechanics.moves.
MoveList.HealBlockEffect
isMoveTransformer(boolean)
- Method in class mechanics.statuses.abilities.
CompoundEyesAbility
isMoveTransformer(boolean)
- Method in class mechanics.statuses.abilities.
CompoundEyesAbility
isMoveTransformer(boolean)
- Method in class mechanics.statuses.abilities.
CriticalTypeAbility
isMoveTransformer(boolean)
- Method in class mechanics.statuses.abilities.
CriticalTypeAbility
isMoveTransformer(boolean)
- Method in class mechanics.statuses.
ChargeEffect
isMoveTransformer(boolean)
- Method in class mechanics.statuses.
ChargeEffect
isMoveTransformer(boolean)
- Method in class mechanics.statuses.field.
WeatherEffect
Weather effects are move transformers.
isMoveTransformer(boolean)
- Method in class mechanics.statuses.field.
WeatherEffect
Weather effects are move transformers.
isMoveTransformer(boolean)
- Method in class mechanics.statuses.items.
ChoiceBandItem
isMoveTransformer(boolean)
- Method in class mechanics.statuses.items.
ChoiceBandItem
isMoveTransformer(boolean)
- Method in class mechanics.statuses.
StatusEffect
Returns true if this status effect is capable of transforming moves.
isMoveTransformer(boolean)
- Method in class mechanics.statuses.
StatusEffect
Returns true if this status effect is capable of transforming moves.
isMoveTurn()
- Method in class shoddybattle.
BattleTurn
isMoveTurn()
- Method in class shoddybattle.
BattleTurn
isNarrationEnabled()
- Method in class shoddybattle.
BattleField
Return whether narration is enabled.
isNarrationEnabled()
- Method in class shoddybattle.
BattleField
Return whether narration is enabled.
isOnline()
- Method in class netbattle.messages.
AddBattleMessage
isOnline()
- Method in class netbattle.messages.
AddBattleMessage
isOnline()
- Method in class netbattle.messages.
StatusChangeMessage
isOnline()
- Method in class netbattle.messages.
StatusChangeMessage
isPassable()
- Method in class mechanics.moves.
MoveList.AttractEffect
isPassable()
- Method in class mechanics.moves.
MoveList.AttractEffect
isPassable()
- Method in class mechanics.statuses.
StatusEffect
Can this status effect by baton passed? (Almost all can.)
isPassable()
- Method in class mechanics.statuses.
StatusEffect
Can this status effect by baton passed? (Almost all can.)
isPhysical(MoveListEntry)
- Static method in class mechanics.statuses.abilities.
IntrinsicAbility
Return whether a move is a physical attack.
isPhysical(MoveListEntry)
- Static method in class mechanics.statuses.abilities.
IntrinsicAbility
Return whether a move is a physical attack.
isPrivate()
- Method in class netbattle.
ChatChanel
Return whether this channel is private.
isPrivate()
- Method in class netbattle.
ChatChanel
Return whether this channel is private.
isProtected(Pokemon)
- Method in class mechanics.moves.
RecoilMove
isProtected(Pokemon)
- Method in class mechanics.moves.
RecoilMove
isRaise()
- Method in class mechanics.statuses.
StatChangeEffect
Returns whether this stat represents an increase in a stat.
isRaise()
- Method in class mechanics.statuses.
StatChangeEffect
Returns whether this stat represents an increase in a stat.
isRemovable()
- Method in class mechanics.statuses.
StatusEffect
Is this status effect waiting to be removed?
isRemovable()
- Method in class mechanics.statuses.
StatusEffect
Is this status effect waiting to be removed?
isRunning()
- Method in class netbattle.
MessageHandler
isRunning()
- Method in class netbattle.
MessageHandler
isShiny()
- Method in class shoddybattle.
Pokemon
Return whether this pokemon is shiny.
isShiny()
- Method in class shoddybattle.
Pokemon
Return whether this pokemon is shiny.
isSingleton()
- Method in class mechanics.moves.
MoveList.FixedAttackEffect
isSingleton()
- Method in class mechanics.moves.
MoveList.FixedAttackEffect
isSingleton()
- Method in class mechanics.moves.
MoveList.PartyEffect
isSingleton()
- Method in class mechanics.moves.
MoveList.PartyEffect
isSingleton()
- Method in class mechanics.moves.
MoveList.TrappingEffect
isSingleton()
- Method in class mechanics.moves.
MoveList.TrappingEffect
isSingleton()
- Method in class mechanics.statuses.
PercentEffect
isSingleton()
- Method in class mechanics.statuses.
PercentEffect
isSingleton()
- Method in class mechanics.statuses.
StatChangeEffect
There can be more than one version of this effect.
isSingleton()
- Method in class mechanics.statuses.
StatChangeEffect
There can be more than one version of this effect.
isSingleton()
- Method in class mechanics.statuses.
StatusEffect
Determine whether this effect is a singleton -- i.e., whether only a single copy of it can be present on a pokemon.
isSingleton()
- Method in class mechanics.statuses.
StatusEffect
Determine whether this effect is a singleton -- i.e., whether only a single copy of it can be present on a pokemon.
isSpecial(BattleMechanics)
- Method in class mechanics.moves.
PokemonMove
Return whether this move should use special attack and defence.
isSpecial(BattleMechanics)
- Method in class mechanics.moves.
PokemonMove
Return whether this move should use special attack and defence.
isSpecial()
- Method in class mechanics.
PokemonType
Return whether this type deals special damage.
isSpecial()
- Method in class mechanics.
PokemonType
Return whether this type deals special damage.
ISSUE_CHALLENGE
- Static variable in class netbattle.messages.
NetMessage
ISSUE_CHALLENGE
- Static variable in class netbattle.messages.
NetMessage
IssueChallengeMessage
- Class in
netbattle.messages
IssueChallengeMessage
- Class in
netbattle.messages
IssueChallengeMessage(String)
- Constructor for class netbattle.messages.
IssueChallengeMessage
Creates a new instance of IssueChallengeMessage
IssueChallengeMessage(String)
- Constructor for class netbattle.messages.
IssueChallengeMessage
Creates a new instance of IssueChallengeMessage
isSwappable()
- Method in class mechanics.statuses.abilities.
IntrinsicAbility
Return whether this ability works with role play and skill swap.
isSwappable()
- Method in class mechanics.statuses.abilities.
IntrinsicAbility
Return whether this ability works with role play and skill swap.
isTrappable(Pokemon)
- Method in class mechanics.statuses.abilities.
TrappingAbility
isTrappable(Pokemon)
- Method in class mechanics.statuses.abilities.
TrappingAbility
isType(PokemonType)
- Method in class shoddybattle.
Pokemon
Return whether a pokemon is a particular type.
isType(PokemonType)
- Method in class shoddybattle.
Pokemon
Return whether a pokemon is a particular type.
isVetoed(MoveListEntry)
- Method in class mechanics.moves.
MoveList.HealBlockEffect
isVetoed(MoveListEntry)
- Method in class mechanics.moves.
MoveList.HealBlockEffect
Overview
Package
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