A B C D E F G H I J K L M N O P Q R S T U V W

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immobilises(Pokemon) - Method in class mechanics.moves.MoveList.AttractEffect
 
immobilises(Pokemon) - Method in class mechanics.moves.MoveList.AttractEffect
 
immobilises(Pokemon) - Method in class mechanics.statuses.abilities.IntrinsicAbility
Intrinsic abilities generally do not immobilise.
immobilises(Pokemon) - Method in class mechanics.statuses.abilities.IntrinsicAbility
Intrinsic abilities generally do not immobilise.
immobilises(Pokemon) - Method in class mechanics.statuses.AwesomeEffect
Awesome immobilises 40% of the time.
immobilises(Pokemon) - Method in class mechanics.statuses.AwesomeEffect
Awesome immobilises 40% of the time.
immobilises(Pokemon) - Method in class mechanics.statuses.BurnEffect
Burn does not immobilise.
immobilises(Pokemon) - Method in class mechanics.statuses.BurnEffect
Burn does not immobilise.
immobilises(Pokemon) - Method in class mechanics.statuses.ChargeEffect
 
immobilises(Pokemon) - Method in class mechanics.statuses.ChargeEffect
 
immobilises(Pokemon) - Method in class mechanics.statuses.ConfuseEffect
Confusion has a 50% chance of immobolising the afflicted pokemon.
immobilises(Pokemon) - Method in class mechanics.statuses.ConfuseEffect
Confusion has a 50% chance of immobolising the afflicted pokemon.
immobilises(Pokemon) - Method in class mechanics.statuses.field.HailEffect
 
immobilises(Pokemon) - Method in class mechanics.statuses.field.HailEffect
 
immobilises(Pokemon) - Method in class mechanics.statuses.field.RainEffect
 
immobilises(Pokemon) - Method in class mechanics.statuses.field.RainEffect
 
immobilises(Pokemon) - Method in class mechanics.statuses.field.SandstormEffect
 
immobilises(Pokemon) - Method in class mechanics.statuses.field.SandstormEffect
 
immobilises(Pokemon) - Method in class mechanics.statuses.field.SunEffect
 
immobilises(Pokemon) - Method in class mechanics.statuses.field.SunEffect
 
immobilises(Pokemon) - Method in class mechanics.statuses.FlinchEffect
 
immobilises(Pokemon) - Method in class mechanics.statuses.FlinchEffect
 
immobilises(Pokemon) - Method in class mechanics.statuses.FreezeEffect
Freeze immolilises the pokemon.
immobilises(Pokemon) - Method in class mechanics.statuses.FreezeEffect
Freeze immolilises the pokemon.
immobilises(Pokemon) - Method in class mechanics.statuses.MultipleStatChangeEffect
 
immobilises(Pokemon) - Method in class mechanics.statuses.MultipleStatChangeEffect
 
immobilises(Pokemon) - Method in class mechanics.statuses.ParalysisEffect
Paralysis has a 25% chance of immobolising the afflicted pokemon.
immobilises(Pokemon) - Method in class mechanics.statuses.ParalysisEffect
Paralysis has a 25% chance of immobolising the afflicted pokemon.
immobilises(Pokemon) - Method in class mechanics.statuses.PercentEffect
 
immobilises(Pokemon) - Method in class mechanics.statuses.PercentEffect
 
immobilises(Pokemon) - Method in class mechanics.statuses.PoisonEffect
Poison does not immobilise.
immobilises(Pokemon) - Method in class mechanics.statuses.PoisonEffect
Poison does not immobilise.
immobilises(Pokemon) - Method in class mechanics.statuses.SleepEffect
Sleep immolilises the pokemon.
immobilises(Pokemon) - Method in class mechanics.statuses.SleepEffect
Sleep immolilises the pokemon.
immobilises(Pokemon) - Method in class mechanics.statuses.StatChangeEffect
 
immobilises(Pokemon) - Method in class mechanics.statuses.StatChangeEffect
 
immobilises(Pokemon) - Method in class mechanics.statuses.StatusEffect
Return whether this effect immobilises the pokemon.
immobilises(Pokemon) - Method in class mechanics.statuses.StatusEffect
Return whether this effect immobilises the pokemon.
immobilises(Pokemon) - Method in class mechanics.statuses.ToxicEffect
Poison does not immobilise.
immobilises(Pokemon) - Method in class mechanics.statuses.ToxicEffect
Poison does not immobilise.
increaseMultiplier() - Method in class mechanics.StatMultiplier
 
increaseMultiplier() - Method in class mechanics.StatMultiplier
 
INFORM_DAMAGE - Static variable in class netbattle.messages.NetMessage
 
INFORM_DAMAGE - Static variable in class netbattle.messages.NetMessage
 
informDamaged(Pokemon, Pokemon, MoveListEntry, int) - Method in class mechanics.statuses.FreezeEffect
 
informDamaged(Pokemon, Pokemon, MoveListEntry, int) - Method in class mechanics.statuses.FreezeEffect
 
informDamaged(Pokemon, Pokemon, MoveListEntry, int) - Method in class mechanics.statuses.StatusEffect
React to damage.
informDamaged(Pokemon, Pokemon, MoveListEntry, int) - Method in class mechanics.statuses.StatusEffect
React to damage.
InformDamageMessage - Class in netbattle.messages
 
InformDamageMessage - Class in netbattle.messages
 
InformDamageMessage(int, int, int, double, String) - Constructor for class netbattle.messages.InformDamageMessage
Creates a new instance of InformDamageMessage
InformDamageMessage(int, int, int, double, String) - Constructor for class netbattle.messages.InformDamageMessage
Creates a new instance of InformDamageMessage
informDuplicateEffect(Pokemon) - Method in class mechanics.moves.MoveList.FixedAttackEffect
 
informDuplicateEffect(Pokemon) - Method in class mechanics.moves.MoveList.FixedAttackEffect
 
informDuplicateEffect(Pokemon) - Method in class mechanics.statuses.ConfuseEffect
 
informDuplicateEffect(Pokemon) - Method in class mechanics.statuses.ConfuseEffect
 
informDuplicateEffect(Pokemon) - Method in class mechanics.statuses.StatusEffect
Inform that this effect was applied, unsuccessfully, a second time.
informDuplicateEffect(Pokemon) - Method in class mechanics.statuses.StatusEffect
Inform that this effect was applied, unsuccessfully, a second time.
informPokemonFainted(int, int) - Method in class netbattle.NetBattleField
Inform that a pokemon fainted.
informPokemonFainted(int, int) - Method in class netbattle.NetBattleField
Inform that a pokemon fainted.
informPokemonFainted(int, int) - Method in class shoddybattle.BattleField
Inform that a pokemon fainted.
informPokemonFainted(int, int) - Method in class shoddybattle.BattleField
Inform that a pokemon fainted.
informPokemonHealthChanged(Pokemon, int) - Method in class netbattle.NetBattleField
A pokemon's health was changed.
informPokemonHealthChanged(Pokemon, int) - Method in class netbattle.NetBattleField
A pokemon's health was changed.
informPokemonHealthChanged(Pokemon, int) - Method in class shoddybattle.BattleField
Inform that a pokemon's health was changed.
informPokemonHealthChanged(Pokemon, int) - Method in class shoddybattle.BattleField
Inform that a pokemon's health was changed.
informReadError(Throwable) - Method in class netbattle.MessageHandler
Inform of a read error.
informReadError(Throwable) - Method in class netbattle.MessageHandler
Inform of a read error.
informReadError(Throwable) - Method in class netbattle.NetClient
 
informReadError(Throwable) - Method in class netbattle.NetClient
 
informStatusApplied(Pokemon, Pokemon, StatusEffect) - Method in interface mechanics.statuses.StatusListener
Called when a status effect is successfully applied to a pokemon.
informStatusApplied(Pokemon, Pokemon, StatusEffect) - Method in interface mechanics.statuses.StatusListener
Called when a status effect is successfully applied to a pokemon.
informStatusApplied(Pokemon, StatusEffect) - Method in class netbattle.NetBattleField
Inform that a status effect was applied to a pokemon.
informStatusApplied(Pokemon, StatusEffect) - Method in class netbattle.NetBattleField
Inform that a status effect was applied to a pokemon.
informStatusApplied(Pokemon, StatusEffect) - Method in class shoddybattle.BattleField
Inform that a status was applied to a pokemon.
informStatusApplied(Pokemon, StatusEffect) - Method in class shoddybattle.BattleField
Inform that a status was applied to a pokemon.
informStatusRemoved(Pokemon, StatusEffect) - Method in interface mechanics.statuses.StatusListener
Called when a status effect is remove from a pokemon.
informStatusRemoved(Pokemon, StatusEffect) - Method in interface mechanics.statuses.StatusListener
Called when a status effect is remove from a pokemon.
informStatusRemoved(Pokemon, StatusEffect) - Method in class netbattle.NetBattleField
Inform that a status effect was removed from a pokemon.
informStatusRemoved(Pokemon, StatusEffect) - Method in class netbattle.NetBattleField
Inform that a status effect was removed from a pokemon.
informStatusRemoved(Pokemon, StatusEffect) - Method in class shoddybattle.BattleField
Inform that a status effect was removed from a pokemon.
informStatusRemoved(Pokemon, StatusEffect) - Method in class shoddybattle.BattleField
Inform that a status effect was removed from a pokemon.
informSwitchInPokemon(int, Pokemon, boolean) - Method in class netbattle.NetBattleField
A pokemon was switched in.
informSwitchInPokemon(int, Pokemon) - Method in class netbattle.NetBattleField
A pokemon was switched in.
informSwitchInPokemon(int, Pokemon, boolean) - Method in class netbattle.NetBattleField
A pokemon was switched in.
informSwitchInPokemon(int, Pokemon) - Method in class netbattle.NetBattleField
A pokemon was switched in.
informSwitchInPokemon(int, Pokemon) - Method in class shoddybattle.BattleField
Inform that a pokemon was switched in.
informSwitchInPokemon(int, Pokemon) - Method in class shoddybattle.BattleField
Inform that a pokemon was switched in.
informUseMove(Pokemon, String) - Method in class netbattle.NetBattleField
Inform that a pokemon used a move.
informUseMove(Pokemon, String) - Method in class netbattle.NetBattleField
Inform that a pokemon used a move.
informUseMove(Pokemon, String) - Method in class shoddybattle.BattleField
Inform that a pokemon used a move.
informUseMove(Pokemon, String) - Method in class shoddybattle.BattleField
Inform that a pokemon used a move.
informVictory(int) - Method in class netbattle.NetBattleField
A player has won.
informVictory(int) - Method in class netbattle.NetBattleField
A player has won.
informVictory(int) - Method in class shoddybattle.BattleField
Inform that a player has won.
informVictory(int) - Method in class shoddybattle.BattleField
Inform that a player has won.
informWriteError(IOException) - Method in class netbattle.MessageHandler
Inform of a write error.
informWriteError(IOException) - Method in class netbattle.MessageHandler
Inform of a write error.
informWriteError(IOException) - Method in class netbattle.NetClient
 
informWriteError(IOException) - Method in class netbattle.NetClient
 
initialise(Properties) - Static method in class shoddybattle.Main
Initialise the default ModData from database files.
initialise(Properties) - Static method in class shoddybattle.Main
Initialise the default ModData from database files.
initialiseAccountRegistry(Properties) - Static method in class shoddybattle.Main
Initialise the user accounts registry.
initialiseAccountRegistry(Properties) - Static method in class shoddybattle.Main
Initialise the user accounts registry.
IntrinsicAbility - Class in mechanics.statuses.abilities
 
IntrinsicAbility - Class in mechanics.statuses.abilities
 
IntrinsicAbility(String) - Constructor for class mechanics.statuses.abilities.IntrinsicAbility
Registration constructor.
IntrinsicAbility(boolean, String) - Constructor for class mechanics.statuses.abilities.IntrinsicAbility
Prevent external creation.
IntrinsicAbility(String) - Constructor for class mechanics.statuses.abilities.IntrinsicAbility
Registration constructor.
IntrinsicAbility(boolean, String) - Constructor for class mechanics.statuses.abilities.IntrinsicAbility
Prevent external creation.
isAbilityImplemented(String) - Method in class shoddybattle.PokemonSpeciesData
Return whether an ability is implemented.
isAbilityImplemented(String) - Method in class shoddybattle.PokemonSpeciesData
Return whether an ability is implemented.
isActive(int) - Method in class mechanics.moves.MoveList.PartyEffect
 
isActive(int) - Method in class mechanics.moves.MoveList.PartyEffect
 
isActive() - Method in class mechanics.statuses.StatusEffect
Is this status effect active?
isActive() - Method in class mechanics.statuses.StatusEffect
Is this status effect active?
isActive() - Method in class shoddybattle.Pokemon
Return whether this pokemon is active (able to choose moves and switch).
isActive() - Method in class shoddybattle.Pokemon
Return whether this pokemon is active (able to choose moves and switch).
isAttack() - Method in class mechanics.moves.HealthBasedMove
 
isAttack() - Method in class mechanics.moves.HealthBasedMove
 
isAttack() - Method in class mechanics.moves.HiddenPowerMove
 
isAttack() - Method in class mechanics.moves.HiddenPowerMove
 
isAttack() - Method in class mechanics.moves.PokemonMove
Returns whether this move is an attack.
isAttack() - Method in class mechanics.moves.PokemonMove
Returns whether this move is an attack.
isAttack() - Method in class mechanics.moves.StatusMove
 
isAttack() - Method in class mechanics.moves.StatusMove
 
isBuggy() - Method in class mechanics.moves.PokemonMove
Return whether this move is buggy.
isBuggy() - Method in class mechanics.moves.PokemonMove
Return whether this move is buggy.
isBuggy() - Method in class mechanics.moves.StatusMove
 
isBuggy() - Method in class mechanics.moves.StatusMove
 
isCaptchaRequired() - Method in class netbattle.messages.SuccessMessage
 
isCaptchaRequired() - Method in class netbattle.messages.SuccessMessage
 
isConnected() - Method in class netbattle.database.registry.DatabaseImpl
Determine whether are are connected and if the connection is active.
isConnected() - Method in class netbattle.database.registry.DatabaseImpl
Determine whether are are connected and if the connection is active.
isCriticalHit(PokemonMove, Pokemon, Pokemon) - Method in class mechanics.AdvanceMechanics
 
isCriticalHit(PokemonMove, Pokemon, Pokemon) - Method in class mechanics.AdvanceMechanics
 
isCriticalImmune() - Method in class shoddybattle.Pokemon
Return whether this Pokemon is immune to critical hits.
isCriticalImmune() - Method in class shoddybattle.Pokemon
Return whether this Pokemon is immune to critical hits.
isDamaging() - Method in class mechanics.moves.PokemonMove
Return whether this move deals damage.
isDamaging() - Method in class mechanics.moves.PokemonMove
Return whether this move deals damage.
isDamaging() - Method in class mechanics.moves.StatusMove
 
isDamaging() - Method in class mechanics.moves.StatusMove
 
isEffective(Pokemon) - Method in class mechanics.moves.StatusMove
Return whether this status effect can be successfully applied.
isEffective(Pokemon) - Method in class mechanics.moves.StatusMove
Return whether this status effect can be successfully applied.
isEffectivenessTransformer(boolean) - Method in class mechanics.statuses.StatusEffect
Does this status effect transform effectivenesses?
isEffectivenessTransformer(boolean) - Method in class mechanics.statuses.StatusEffect
Does this status effect transform effectivenesses?
isEffectTransferrable() - Method in class mechanics.statuses.abilities.IntrinsicAbility
Returns whether an opponent claims the effect of this intrinsic ability after taking it by way of a move (etc.).
isEffectTransferrable() - Method in class mechanics.statuses.abilities.IntrinsicAbility
Returns whether an opponent claims the effect of this intrinsic ability after taking it by way of a move (etc.).
isExclusiveWith(StatusEffect) - Method in class mechanics.statuses.StatusEffect
Return whether this effect can coexist with another effect.
isExclusiveWith(StatusEffect) - Method in class mechanics.statuses.StatusEffect
Return whether this effect can coexist with another effect.
isFainted() - Method in class shoddybattle.Pokemon
Determine whether this pokemon has fainted.
isFainted() - Method in class shoddybattle.Pokemon
Determine whether this pokemon has fainted.
isFirstTurn() - Method in class shoddybattle.Pokemon
Return whether it is the pokemon's first turn out.
isFirstTurn() - Method in class shoddybattle.Pokemon
Return whether it is the pokemon's first turn out.
isHit(BattleMechanics, Pokemon, Pokemon) - Static method in class mechanics.moves.MoveList.PerfectAccuracyMove
 
isHit(BattleMechanics, Pokemon, Pokemon) - Static method in class mechanics.moves.MoveList.PerfectAccuracyMove
 
isImmobilised(Class) - Method in class shoddybattle.Pokemon
Is this pokemon immobilised?
isImmobilised(Class) - Method in class shoddybattle.Pokemon
Is this pokemon immobilised?
isImportant() - Method in class netbattle.messages.FieldTextMessage
 
isImportant() - Method in class netbattle.messages.FieldTextMessage
 
isListener() - Method in class mechanics.statuses.FreezeEffect
 
isListener() - Method in class mechanics.statuses.FreezeEffect
 
isListener() - Method in class mechanics.statuses.StatusEffect
Return whether this effect listens for damage.
isListener() - Method in class mechanics.statuses.StatusEffect
Return whether this effect listens for damage.
isLoggedOn(String) - Method in class netbattle.BattleServer
Determine whether a user is logged on.
isLoggedOn(String) - Method in class netbattle.BattleServer
Determine whether a user is logged on.
isMoveSpecial(PokemonMove) - Method in class mechanics.AdvanceMechanics
Return whether a given move deals special damage.
isMoveSpecial(PokemonMove) - Method in class mechanics.AdvanceMechanics
Return whether a given move deals special damage.
isMoveSpecial(PokemonMove) - Method in class mechanics.BattleMechanics
Return whether a given move deals special damage.
isMoveSpecial(PokemonMove) - Method in class mechanics.BattleMechanics
Return whether a given move deals special damage.
isMoveSpecial(PokemonMove) - Method in class mechanics.JewelMechanics
Return whether a given move deals special damage.
isMoveSpecial(PokemonMove) - Method in class mechanics.JewelMechanics
Return whether a given move deals special damage.
isMoveTransformer(boolean) - Method in class mechanics.moves.MoveList.EndureEffect
 
isMoveTransformer(boolean) - Method in class mechanics.moves.MoveList.EndureEffect
 
isMoveTransformer(boolean) - Method in class mechanics.moves.MoveList.HealBlockEffect
 
isMoveTransformer(boolean) - Method in class mechanics.moves.MoveList.HealBlockEffect
 
isMoveTransformer(boolean) - Method in class mechanics.statuses.abilities.CompoundEyesAbility
 
isMoveTransformer(boolean) - Method in class mechanics.statuses.abilities.CompoundEyesAbility
 
isMoveTransformer(boolean) - Method in class mechanics.statuses.abilities.CriticalTypeAbility
 
isMoveTransformer(boolean) - Method in class mechanics.statuses.abilities.CriticalTypeAbility
 
isMoveTransformer(boolean) - Method in class mechanics.statuses.ChargeEffect
 
isMoveTransformer(boolean) - Method in class mechanics.statuses.ChargeEffect
 
isMoveTransformer(boolean) - Method in class mechanics.statuses.field.WeatherEffect
Weather effects are move transformers.
isMoveTransformer(boolean) - Method in class mechanics.statuses.field.WeatherEffect
Weather effects are move transformers.
isMoveTransformer(boolean) - Method in class mechanics.statuses.items.ChoiceBandItem
 
isMoveTransformer(boolean) - Method in class mechanics.statuses.items.ChoiceBandItem
 
isMoveTransformer(boolean) - Method in class mechanics.statuses.StatusEffect
Returns true if this status effect is capable of transforming moves.
isMoveTransformer(boolean) - Method in class mechanics.statuses.StatusEffect
Returns true if this status effect is capable of transforming moves.
isMoveTurn() - Method in class shoddybattle.BattleTurn
 
isMoveTurn() - Method in class shoddybattle.BattleTurn
 
isNarrationEnabled() - Method in class shoddybattle.BattleField
Return whether narration is enabled.
isNarrationEnabled() - Method in class shoddybattle.BattleField
Return whether narration is enabled.
isOnline() - Method in class netbattle.messages.AddBattleMessage
 
isOnline() - Method in class netbattle.messages.AddBattleMessage
 
isOnline() - Method in class netbattle.messages.StatusChangeMessage
 
isOnline() - Method in class netbattle.messages.StatusChangeMessage
 
isPassable() - Method in class mechanics.moves.MoveList.AttractEffect
 
isPassable() - Method in class mechanics.moves.MoveList.AttractEffect
 
isPassable() - Method in class mechanics.statuses.StatusEffect
Can this status effect by baton passed? (Almost all can.)
isPassable() - Method in class mechanics.statuses.StatusEffect
Can this status effect by baton passed? (Almost all can.)
isPhysical(MoveListEntry) - Static method in class mechanics.statuses.abilities.IntrinsicAbility
Return whether a move is a physical attack.
isPhysical(MoveListEntry) - Static method in class mechanics.statuses.abilities.IntrinsicAbility
Return whether a move is a physical attack.
isPrivate() - Method in class netbattle.ChatChanel
Return whether this channel is private.
isPrivate() - Method in class netbattle.ChatChanel
Return whether this channel is private.
isProtected(Pokemon) - Method in class mechanics.moves.RecoilMove
 
isProtected(Pokemon) - Method in class mechanics.moves.RecoilMove
 
isRaise() - Method in class mechanics.statuses.StatChangeEffect
Returns whether this stat represents an increase in a stat.
isRaise() - Method in class mechanics.statuses.StatChangeEffect
Returns whether this stat represents an increase in a stat.
isRemovable() - Method in class mechanics.statuses.StatusEffect
Is this status effect waiting to be removed?
isRemovable() - Method in class mechanics.statuses.StatusEffect
Is this status effect waiting to be removed?
isRunning() - Method in class netbattle.MessageHandler
 
isRunning() - Method in class netbattle.MessageHandler
 
isShiny() - Method in class shoddybattle.Pokemon
Return whether this pokemon is shiny.
isShiny() - Method in class shoddybattle.Pokemon
Return whether this pokemon is shiny.
isSingleton() - Method in class mechanics.moves.MoveList.FixedAttackEffect
 
isSingleton() - Method in class mechanics.moves.MoveList.FixedAttackEffect
 
isSingleton() - Method in class mechanics.moves.MoveList.PartyEffect
 
isSingleton() - Method in class mechanics.moves.MoveList.PartyEffect
 
isSingleton() - Method in class mechanics.moves.MoveList.TrappingEffect
 
isSingleton() - Method in class mechanics.moves.MoveList.TrappingEffect
 
isSingleton() - Method in class mechanics.statuses.PercentEffect
 
isSingleton() - Method in class mechanics.statuses.PercentEffect
 
isSingleton() - Method in class mechanics.statuses.StatChangeEffect
There can be more than one version of this effect.
isSingleton() - Method in class mechanics.statuses.StatChangeEffect
There can be more than one version of this effect.
isSingleton() - Method in class mechanics.statuses.StatusEffect
Determine whether this effect is a singleton -- i.e., whether only a single copy of it can be present on a pokemon.
isSingleton() - Method in class mechanics.statuses.StatusEffect
Determine whether this effect is a singleton -- i.e., whether only a single copy of it can be present on a pokemon.
isSpecial(BattleMechanics) - Method in class mechanics.moves.PokemonMove
Return whether this move should use special attack and defence.
isSpecial(BattleMechanics) - Method in class mechanics.moves.PokemonMove
Return whether this move should use special attack and defence.
isSpecial() - Method in class mechanics.PokemonType
Return whether this type deals special damage.
isSpecial() - Method in class mechanics.PokemonType
Return whether this type deals special damage.
ISSUE_CHALLENGE - Static variable in class netbattle.messages.NetMessage
 
ISSUE_CHALLENGE - Static variable in class netbattle.messages.NetMessage
 
IssueChallengeMessage - Class in netbattle.messages
 
IssueChallengeMessage - Class in netbattle.messages
 
IssueChallengeMessage(String) - Constructor for class netbattle.messages.IssueChallengeMessage
Creates a new instance of IssueChallengeMessage
IssueChallengeMessage(String) - Constructor for class netbattle.messages.IssueChallengeMessage
Creates a new instance of IssueChallengeMessage
isSwappable() - Method in class mechanics.statuses.abilities.IntrinsicAbility
Return whether this ability works with role play and skill swap.
isSwappable() - Method in class mechanics.statuses.abilities.IntrinsicAbility
Return whether this ability works with role play and skill swap.
isTrappable(Pokemon) - Method in class mechanics.statuses.abilities.TrappingAbility
 
isTrappable(Pokemon) - Method in class mechanics.statuses.abilities.TrappingAbility
 
isType(PokemonType) - Method in class shoddybattle.Pokemon
Return whether a pokemon is a particular type.
isType(PokemonType) - Method in class shoddybattle.Pokemon
Return whether a pokemon is a particular type.
isVetoed(MoveListEntry) - Method in class mechanics.moves.MoveList.HealBlockEffect
 
isVetoed(MoveListEntry) - Method in class mechanics.moves.MoveList.HealBlockEffect
 

A B C D E F G H I J K L M N O P Q R S T U V W