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java.lang.Objectmechanics.statuses.StatusEffect
mechanics.statuses.AwesomeEffect
public class AwesomeEffect
This is an amazingly awesome effect!!
Field Summary |
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Fields inherited from class mechanics.statuses.StatusEffect |
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m_lock, SPECIAL_EFFECT_LOCK, STATE_ACTIVE, STATE_DEACTIVATED, STATE_REMOVABLE, WEATHER_EFFECT_LOCK |
Constructor Summary | |
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AwesomeEffect()
Creates a new instance of AwesomeEffect |
Method Summary | |
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boolean |
apply(Pokemon p)
Applies the initial effects of the status to a pokemon but does not add the status to the list of statuses the pokemon has. |
java.lang.String |
getDescription()
Get a description of this status effect. |
java.lang.String |
getName()
Get the name of this status effect. |
int |
getTier()
Awesome is in the 5th tier |
boolean |
immobilises(Pokemon poke)
Awesome immobilises 40% of the time. |
boolean |
switchOut(Pokemon p)
Awesome stays through switching out. |
boolean |
tick(Pokemon p)
Awesome removes 1/8 max HP multiplied by the number of active turns each round. |
void |
unapply(Pokemon p)
Unapply this status effect. |
Methods inherited from class mechanics.statuses.StatusEffect |
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activate, apply, beginTick, canSwitch, canSwitch, clone, deactivate, deactivates, disable, equals, executeTurn, getEffectiveness, getEnemyTransformedEffectiveness, getEnemyTransformedMove, getInducer, getLock, getMove, getTierCount, getTransformedEffectiveness, getTransformedMove, hitsThroughSubstitute, informDamaged, informDuplicateEffect, isActive, isEffectivenessTransformer, isExclusiveWith, isListener, isMoveTransformer, isPassable, isRemovable, isSingleton, setInducer, switchIn, vetoesMove |
Methods inherited from class java.lang.Object |
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finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public AwesomeEffect()
Method Detail |
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public java.lang.String getName()
StatusEffect
getName
in class StatusEffect
public boolean switchOut(Pokemon p)
switchOut
in class StatusEffect
public boolean tick(Pokemon p)
tick
in class StatusEffect
public int getTier()
getTier
in class StatusEffect
public boolean apply(Pokemon p)
StatusEffect
apply
in class StatusEffect
public void unapply(Pokemon p)
StatusEffect
unapply
in class StatusEffect
public java.lang.String getDescription()
StatusEffect
getDescription
in class StatusEffect
public boolean immobilises(Pokemon poke)
immobilises
in class StatusEffect
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