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ParalysisEffect - Class in mechanics.statuses
 
ParalysisEffect - Class in mechanics.statuses
 
ParalysisEffect() - Constructor for class mechanics.statuses.ParalysisEffect
Creates a new instance of ConfuseEffect
ParalysisEffect() - Constructor for class mechanics.statuses.ParalysisEffect
Creates a new instance of ConfuseEffect
PARTY_MESSAGE - Static variable in class netbattle.messages.NetMessage
 
PARTY_MESSAGE - Static variable in class netbattle.messages.NetMessage
 
PartyMessage - Class in netbattle.messages
 
PartyMessage - Class in netbattle.messages
 
PartyMessage(int[], String[], int[], boolean[], int) - Constructor for class netbattle.messages.PartyMessage
Creates a new instance of PartyMessage
PartyMessage(int[], String[], int[], boolean[], int) - Constructor for class netbattle.messages.PartyMessage
Creates a new instance of PartyMessage
PercentEffect - Class in mechanics.statuses
This class represents an effect that heals or does damage based on a percentage.
PercentEffect - Class in mechanics.statuses
This class represents an effect that heals or does damage based on a percentage.
PercentEffect(double, boolean, int, String) - Constructor for class mechanics.statuses.PercentEffect
Creates a new instance of PercentEffect
PercentEffect(double, boolean, int, String) - Constructor for class mechanics.statuses.PercentEffect
Creates a new instance of PercentEffect
PoisonEffect - Class in mechanics.statuses
 
PoisonEffect - Class in mechanics.statuses
 
PoisonEffect() - Constructor for class mechanics.statuses.PoisonEffect
Creates a new instance of PoisonEffect
PoisonEffect() - Constructor for class mechanics.statuses.PoisonEffect
Creates a new instance of PoisonEffect
Pokemon - Class in shoddybattle
This class represents a pokemon in a battle.
Pokemon - Class in shoddybattle
This class represents a pokemon in a battle.
Pokemon(BattleMechanics, PokemonSpecies, PokemonNature, String, String, int, int, int[], int[], MoveListEntry[], int[], boolean) - Constructor for class shoddybattle.Pokemon
Creates a new instance of Pokemon
Pokemon(BattleMechanics, PokemonSpecies, PokemonNature, String, String, int, int, int[], int[], MoveListEntry[], int[]) - Constructor for class shoddybattle.Pokemon
Create and validate a new pokemon.
Pokemon(BattleMechanics, PokemonSpecies, PokemonNature, String, String, int, int, int[], int[], MoveListEntry[], int[], boolean) - Constructor for class shoddybattle.Pokemon
Creates a new instance of Pokemon
Pokemon(BattleMechanics, PokemonSpecies, PokemonNature, String, String, int, int, int[], int[], MoveListEntry[], int[]) - Constructor for class shoddybattle.Pokemon
Create and validate a new pokemon.
PokemonException - Exception in shoddybattle
 
PokemonException - Exception in shoddybattle
 
PokemonException() - Constructor for exception shoddybattle.PokemonException
Creates a new instance of PokemonException
PokemonException() - Constructor for exception shoddybattle.PokemonException
Creates a new instance of PokemonException
PokemonMass - Class in shoddybattle
Ugly hack for getting pokemon masses from a file separate from the species data.
PokemonMass - Class in shoddybattle
Ugly hack for getting pokemon masses from a file separate from the species data.
PokemonMass() - Constructor for class shoddybattle.PokemonMass
 
PokemonMass() - Constructor for class shoddybattle.PokemonMass
 
PokemonMove - Class in mechanics.moves
This class represents a move that a pokemon can use on its turn.
PokemonMove - Class in mechanics.moves
This class represents a move that a pokemon can use on its turn.
PokemonMove(PokemonType, int, double, int) - Constructor for class mechanics.moves.PokemonMove
Initialise a typical attacking move.
PokemonMove(PokemonType, int, double, int) - Constructor for class mechanics.moves.PokemonMove
Initialise a typical attacking move.
PokemonNature - Class in mechanics
This class represents the nature of a pokemon in the advance generation.
PokemonNature - Class in mechanics
This class represents the nature of a pokemon in the advance generation.
PokemonSpecies - Class in shoddybattle
This class represents a species of pokemon.
PokemonSpecies - Class in shoddybattle
This class represents a species of pokemon.
PokemonSpecies(PokemonSpeciesData, int) - Constructor for class shoddybattle.PokemonSpecies
Creates a new instance of PokemonSpecies
PokemonSpecies(PokemonSpecies) - Constructor for class shoddybattle.PokemonSpecies
Allows for construction from another PokemonSpecies.
PokemonSpecies(PokemonSpeciesData, String) - Constructor for class shoddybattle.PokemonSpecies
Construct by name.
PokemonSpecies(PokemonSpeciesData, int) - Constructor for class shoddybattle.PokemonSpecies
Creates a new instance of PokemonSpecies
PokemonSpecies(PokemonSpecies) - Constructor for class shoddybattle.PokemonSpecies
Allows for construction from another PokemonSpecies.
PokemonSpecies(PokemonSpeciesData, String) - Constructor for class shoddybattle.PokemonSpecies
Construct by name.
PokemonSpeciesData - Class in shoddybattle
 
PokemonSpeciesData - Class in shoddybattle
 
PokemonSpeciesData() - Constructor for class shoddybattle.PokemonSpeciesData
 
PokemonSpeciesData() - Constructor for class shoddybattle.PokemonSpeciesData
 
PokemonType - Class in mechanics
This class represents the type of a pokemon or of a move.
PokemonType - Class in mechanics
This class represents the type of a pokemon or of a move.
post(Object) - Method in class shoddybattle.util.ThreadedQueue
Post a message to the threaded queue.
post(Object) - Method in class shoddybattle.util.ThreadedQueue
Post a message to the threaded queue.
postServer(ServerListEntry) - Static method in class netbattle.database.Metaserver
Post a server to the metaserver.
postServer(ServerListEntry) - Static method in class netbattle.database.Metaserver
Post a server to the metaserver.
pruneMoveSet() - Method in class mechanics.moves.MoveSetData
Prune the move set of null entries.
pruneMoveSet() - Method in class mechanics.moves.MoveSetData
Prune the move set of null entries.

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