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T

T_BUG - Static variable in class mechanics.PokemonType
 
T_BUG - Static variable in class mechanics.PokemonType
 
T_DARK - Static variable in class mechanics.PokemonType
 
T_DARK - Static variable in class mechanics.PokemonType
 
T_DRAGON - Static variable in class mechanics.PokemonType
 
T_DRAGON - Static variable in class mechanics.PokemonType
 
T_ELECTRIC - Static variable in class mechanics.PokemonType
 
T_ELECTRIC - Static variable in class mechanics.PokemonType
 
T_FIGHTING - Static variable in class mechanics.PokemonType
 
T_FIGHTING - Static variable in class mechanics.PokemonType
 
T_FIRE - Static variable in class mechanics.PokemonType
 
T_FIRE - Static variable in class mechanics.PokemonType
 
T_FLYING - Static variable in class mechanics.PokemonType
 
T_FLYING - Static variable in class mechanics.PokemonType
 
T_GHOST - Static variable in class mechanics.PokemonType
 
T_GHOST - Static variable in class mechanics.PokemonType
 
T_GRASS - Static variable in class mechanics.PokemonType
 
T_GRASS - Static variable in class mechanics.PokemonType
 
T_GROUND - Static variable in class mechanics.PokemonType
 
T_GROUND - Static variable in class mechanics.PokemonType
 
T_ICE - Static variable in class mechanics.PokemonType
 
T_ICE - Static variable in class mechanics.PokemonType
 
T_NORMAL - Static variable in class mechanics.PokemonType
Constants representing each of the types.
T_NORMAL - Static variable in class mechanics.PokemonType
Constants representing each of the types.
T_POISON - Static variable in class mechanics.PokemonType
 
T_POISON - Static variable in class mechanics.PokemonType
 
T_PSYCHIC - Static variable in class mechanics.PokemonType
 
T_PSYCHIC - Static variable in class mechanics.PokemonType
 
T_ROCK - Static variable in class mechanics.PokemonType
 
T_ROCK - Static variable in class mechanics.PokemonType
 
T_STEEL - Static variable in class mechanics.PokemonType
 
T_STEEL - Static variable in class mechanics.PokemonType
 
T_TYPELESS - Static variable in class mechanics.PokemonType
 
T_TYPELESS - Static variable in class mechanics.PokemonType
 
T_WATER - Static variable in class mechanics.PokemonType
 
T_WATER - Static variable in class mechanics.PokemonType
 
ThreadedQueue - Class in shoddybattle.util
Java 1.5 has this built in as java.util.BlockingQueue, but the version we are using - 1.4 - does not.
ThreadedQueue - Class in shoddybattle.util
Java 1.5 has this built in as java.util.BlockingQueue, but the version we are using - 1.4 - does not.
ThreadedQueue(ThreadedQueue.QueueDelegate) - Constructor for class shoddybattle.util.ThreadedQueue
Creates a new instance of ThreadedQueue.
ThreadedQueue(ThreadedQueue.QueueDelegate) - Constructor for class shoddybattle.util.ThreadedQueue
Creates a new instance of ThreadedQueue.
ThreadedQueue.QueueDelegate - Interface in shoddybattle.util
Callback used to handle items in the queue as they are pulled off.
ThreadedQueue.QueueDelegate - Interface in shoddybattle.util
Callback used to handle items in the queue as they are pulled off.
tick(Pokemon) - Method in class mechanics.moves.MoveList.AttractEffect
 
tick(Pokemon) - Method in class mechanics.moves.MoveList.AttractEffect
 
tick(Pokemon) - Method in class mechanics.moves.MoveList.CoEffect
 
tick(Pokemon) - Method in class mechanics.moves.MoveList.CoEffect
 
tick(Pokemon) - Method in class mechanics.moves.MoveList.FixedAttackEffect
 
tick(Pokemon) - Method in class mechanics.moves.MoveList.FixedAttackEffect
 
tick(Pokemon) - Method in class mechanics.moves.MoveList.LockOnEffect
 
tick(Pokemon) - Method in class mechanics.moves.MoveList.LockOnEffect
 
tick(Pokemon) - Method in class mechanics.moves.MoveList.SubstituteEffect
 
tick(Pokemon) - Method in class mechanics.moves.MoveList.SubstituteEffect
 
tick(Pokemon) - Method in class mechanics.moves.MoveList.TrappingEffect
 
tick(Pokemon) - Method in class mechanics.moves.MoveList.TrappingEffect
 
tick(Pokemon) - Method in class mechanics.statuses.abilities.IntrinsicAbility
Intrinsic abilities generally do not tick.
tick(Pokemon) - Method in class mechanics.statuses.abilities.IntrinsicAbility
Intrinsic abilities generally do not tick.
tick(Pokemon) - Method in class mechanics.statuses.AwesomeEffect
Awesome removes 1/8 max HP multiplied by the number of active turns each round.
tick(Pokemon) - Method in class mechanics.statuses.AwesomeEffect
Awesome removes 1/8 max HP multiplied by the number of active turns each round.
tick(Pokemon) - Method in class mechanics.statuses.BurnEffect
Burn removes 1/8 max health each round.
tick(Pokemon) - Method in class mechanics.statuses.BurnEffect
Burn removes 1/8 max health each round.
tick(Pokemon) - Method in class mechanics.statuses.ChargeEffect
 
tick(Pokemon) - Method in class mechanics.statuses.ChargeEffect
 
tick(Pokemon) - Method in class mechanics.statuses.ConfuseEffect
 
tick(Pokemon) - Method in class mechanics.statuses.ConfuseEffect
 
tick(Pokemon) - Method in class mechanics.statuses.field.FieldEffect
Tick the effect on its associated field.
tick(Pokemon) - Method in class mechanics.statuses.field.FieldEffect
Tick the effect on its associated field.
tick(Pokemon) - Method in class mechanics.statuses.FlinchEffect
 
tick(Pokemon) - Method in class mechanics.statuses.FlinchEffect
 
tick(Pokemon) - Method in class mechanics.statuses.FreezeEffect
 
tick(Pokemon) - Method in class mechanics.statuses.FreezeEffect
 
tick(Pokemon) - Method in class mechanics.statuses.MultipleStatChangeEffect
 
tick(Pokemon) - Method in class mechanics.statuses.MultipleStatChangeEffect
 
tick(Pokemon) - Method in class mechanics.statuses.ParalysisEffect
 
tick(Pokemon) - Method in class mechanics.statuses.ParalysisEffect
 
tick(Pokemon) - Method in class mechanics.statuses.PercentEffect
 
tick(Pokemon) - Method in class mechanics.statuses.PercentEffect
 
tick(Pokemon) - Method in class mechanics.statuses.PoisonEffect
Poison removes 1/8 max health each round.
tick(Pokemon) - Method in class mechanics.statuses.PoisonEffect
Poison removes 1/8 max health each round.
tick(Pokemon) - Method in class mechanics.statuses.SleepEffect
 
tick(Pokemon) - Method in class mechanics.statuses.SleepEffect
 
tick(Pokemon) - Method in class mechanics.statuses.StatChangeEffect
 
tick(Pokemon) - Method in class mechanics.statuses.StatChangeEffect
 
tick(Pokemon) - Method in class mechanics.statuses.StatusEffect
Called each turn that this status effect is applied to a pokemon.
tick(Pokemon) - Method in class mechanics.statuses.StatusEffect
Called each turn that this status effect is applied to a pokemon.
tick(Pokemon) - Method in class mechanics.statuses.ToxicEffect
Toxic removes 1/16, 2/16, 3/16, etc.
tick(Pokemon) - Method in class mechanics.statuses.ToxicEffect
Toxic removes 1/16, 2/16, 3/16, etc.
tickField(BattleField) - Method in class mechanics.moves.MoveList.PartyEffect
 
tickField(BattleField) - Method in class mechanics.moves.MoveList.PartyEffect
 
tickField(BattleField) - Method in class mechanics.moves.MoveList.SpeedSwapEffect
 
tickField(BattleField) - Method in class mechanics.moves.MoveList.SpeedSwapEffect
 
tickField(BattleField) - Method in class mechanics.moves.MoveList.SpikesEffect
 
tickField(BattleField) - Method in class mechanics.moves.MoveList.SpikesEffect
 
tickField(BattleField) - Method in class mechanics.statuses.field.FieldEffect
Tick the effect on the whole field.
tickField(BattleField) - Method in class mechanics.statuses.field.FieldEffect
Tick the effect on the whole field.
tickField(BattleField) - Method in class mechanics.statuses.field.WeatherEffect
Handle the number of turns that this effect will last for.
tickField(BattleField) - Method in class mechanics.statuses.field.WeatherEffect
Handle the number of turns that this effect will last for.
tickPokemon(Pokemon) - Method in class mechanics.statuses.field.FieldEffect
Tick the effect on a pokemon.
tickPokemon(Pokemon) - Method in class mechanics.statuses.field.FieldEffect
Tick the effect on a pokemon.
tickPokemon(Pokemon) - Method in class mechanics.statuses.field.HailEffect
Does 1/16 of a Pokemon's health worth of damage each turn if the Pokemon is not Ice type.
tickPokemon(Pokemon) - Method in class mechanics.statuses.field.HailEffect
Does 1/16 of a Pokemon's health worth of damage each turn if the Pokemon is not Ice type.
tickPokemon(Pokemon) - Method in class mechanics.statuses.field.RainEffect
 
tickPokemon(Pokemon) - Method in class mechanics.statuses.field.RainEffect
 
tickPokemon(Pokemon) - Method in class mechanics.statuses.field.SandstormEffect
Does 1/16 of a Pokemon's health worth of damage each turn if the Pokemon is not Ground, Rock, or Steel type, or has the sand veil ability.
tickPokemon(Pokemon) - Method in class mechanics.statuses.field.SandstormEffect
Does 1/16 of a Pokemon's health worth of damage each turn if the Pokemon is not Ground, Rock, or Steel type, or has the sand veil ability.
tickPokemon(Pokemon) - Method in class mechanics.statuses.field.SunEffect
 
tickPokemon(Pokemon) - Method in class mechanics.statuses.field.SunEffect
 
tickWeather(BattleField) - Method in class mechanics.statuses.field.HailEffect
Tick this effect for the whole field.
tickWeather(BattleField) - Method in class mechanics.statuses.field.HailEffect
Tick this effect for the whole field.
tickWeather(BattleField) - Method in class mechanics.statuses.field.RainEffect
Tick this effect for the whole field.
tickWeather(BattleField) - Method in class mechanics.statuses.field.RainEffect
Tick this effect for the whole field.
tickWeather(BattleField) - Method in class mechanics.statuses.field.SandstormEffect
Tick this effect for the whole field.
tickWeather(BattleField) - Method in class mechanics.statuses.field.SandstormEffect
Tick this effect for the whole field.
tickWeather(BattleField) - Method in class mechanics.statuses.field.SunEffect
Tick this effect for the whole field.
tickWeather(BattleField) - Method in class mechanics.statuses.field.SunEffect
Tick this effect for the whole field.
tickWeather(BattleField) - Method in class mechanics.statuses.field.WeatherEffect
Tick the weather on this field.
tickWeather(BattleField) - Method in class mechanics.statuses.field.WeatherEffect
Tick the weather on this field.
TimeInterval - Class in shoddybattle.util
This class represents a difference between two times, rather than an an absolute value of time.
TimeInterval - Class in shoddybattle.util
This class represents a difference between two times, rather than an an absolute value of time.
TimeInterval(long) - Constructor for class shoddybattle.util.TimeInterval
Create a time interval with the given length.
TimeInterval(long) - Constructor for class shoddybattle.util.TimeInterval
Create a time interval with the given length.
toString() - Method in class mechanics.PokemonType
Get a textual representation of this type.
toString() - Method in class mechanics.PokemonType
Get a textual representation of this type.
toString() - Method in class netbattle.BattleServer.ChatQueueItem
 
toString() - Method in class netbattle.BattleServer.ChatQueueItem
 
toString() - Method in class netbattle.database.ServerListEntry
 
toString() - Method in class netbattle.database.ServerListEntry
 
ToxicEffect - Class in mechanics.statuses
 
ToxicEffect - Class in mechanics.statuses
 
ToxicEffect() - Constructor for class mechanics.statuses.ToxicEffect
Creates a new instance of ToxicEffect
ToxicEffect() - Constructor for class mechanics.statuses.ToxicEffect
Creates a new instance of ToxicEffect
transformChoice(Pokemon, BattleMechanics, MoveListEntry) - Method in class mechanics.statuses.items.ChoiceBandItem
 
transformChoice(Pokemon, BattleMechanics, MoveListEntry) - Method in class mechanics.statuses.items.ChoiceBandItem
 
TrappingAbility - Class in mechanics.statuses.abilities
 
TrappingAbility - Class in mechanics.statuses.abilities
 
TrappingAbility(String) - Constructor for class mechanics.statuses.abilities.TrappingAbility
Creates a new instance of TrappingAbility
TrappingAbility(String) - Constructor for class mechanics.statuses.abilities.TrappingAbility
Creates a new instance of TrappingAbility

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