A B C D E F G H I J K L M N O P Q R S T U V W

M

m_accuracy - Variable in class mechanics.moves.PokemonMove
 
m_accuracy - Variable in class mechanics.moves.PokemonMove
 
m_active - Variable in class shoddybattle.BattleField
 
m_active - Variable in class shoddybattle.BattleField
 
m_applied - Variable in class mechanics.statuses.field.WeatherEffect
 
m_applied - Variable in class mechanics.statuses.field.WeatherEffect
 
m_base - Variable in class shoddybattle.PokemonSpecies
 
m_base - Variable in class shoddybattle.PokemonSpecies
 
m_entry - Variable in class mechanics.moves.PokemonMove
 
m_entry - Variable in class mechanics.moves.PokemonMove
 
m_genders - Variable in class shoddybattle.PokemonSpecies
 
m_genders - Variable in class shoddybattle.PokemonSpecies
 
m_id - Variable in class shoddybattle.BattleTurn
 
m_id - Variable in class shoddybattle.BattleTurn
 
m_input - Variable in class netbattle.MessageHandler
 
m_input - Variable in class netbattle.MessageHandler
 
m_layers - Variable in class mechanics.moves.MoveList.SpikesEffect
 
m_layers - Variable in class mechanics.moves.MoveList.SpikesEffect
 
m_lock - Variable in class mechanics.statuses.StatusEffect
 
m_lock - Variable in class mechanics.statuses.StatusEffect
 
m_low - Variable in class mechanics.intelligence.Memory
 
m_low - Variable in class mechanics.intelligence.Memory
 
m_map - Static variable in class mechanics.statuses.abilities.IntrinsicAbility
 
m_map - Static variable in class mechanics.statuses.abilities.IntrinsicAbility
 
m_maxLayers - Variable in class mechanics.moves.MoveList.SpikesEffect
 
m_maxLayers - Variable in class mechanics.moves.MoveList.SpikesEffect
 
m_me - Variable in class mechanics.intelligence.Memory
 
m_me - Variable in class mechanics.intelligence.Memory
 
m_message - Variable in class mechanics.moves.MoveList.SpikesEffect
 
m_message - Variable in class mechanics.moves.MoveList.SpikesEffect
 
m_move - Variable in class mechanics.intelligence.Memory
 
m_move - Variable in class mechanics.intelligence.Memory
 
m_name - Variable in class shoddybattle.PokemonSpecies
 
m_name - Variable in class shoddybattle.PokemonSpecies
 
m_opponent - Variable in class mechanics.intelligence.Memory
 
m_opponent - Variable in class mechanics.intelligence.Memory
 
m_output - Variable in class netbattle.MessageHandler
 
m_output - Variable in class netbattle.MessageHandler
 
m_participants - Variable in class shoddybattle.BattleField
The number of people who can actually participate.
m_participants - Variable in class shoddybattle.BattleField
The number of people who can actually participate.
m_pokemon - Variable in class shoddybattle.BattleField
 
m_pokemon - Variable in class shoddybattle.BattleField
 
m_power - Variable in class mechanics.moves.PokemonMove
 
m_power - Variable in class mechanics.moves.PokemonMove
 
m_pp - Variable in class mechanics.moves.PokemonMove
 
m_pp - Variable in class mechanics.moves.PokemonMove
 
m_score - Variable in class mechanics.intelligence.Memory
 
m_score - Variable in class mechanics.intelligence.Memory
 
m_socket - Variable in class netbattle.MessageHandler
 
m_socket - Variable in class netbattle.MessageHandler
 
m_species - Variable in class shoddybattle.PokemonSpecies
Serialised data.
m_species - Variable in class shoddybattle.PokemonSpecies
Serialised data.
m_turns - Variable in class mechanics.moves.MoveList.FixedAttackEffect
 
m_turns - Variable in class mechanics.moves.MoveList.FixedAttackEffect
 
m_type - Variable in class mechanics.moves.PokemonMove
 
m_type - Variable in class mechanics.moves.PokemonMove
 
m_type - Variable in class shoddybattle.PokemonSpecies
 
m_type - Variable in class shoddybattle.PokemonSpecies
 
m_useMove - Variable in class shoddybattle.BattleTurn
 
m_useMove - Variable in class shoddybattle.BattleTurn
 
main(String[]) - Static method in class mechanics.moves.MoveSetData
Merge the full advance and d/p move databases together.
main(String[]) - Static method in class mechanics.moves.MoveSetData
Merge the full advance and d/p move databases together.
main(String[]) - Static method in class shoddybattle.AccountEditor
Invoke the account editor.
main(String[]) - Static method in class shoddybattle.AccountEditor
Invoke the account editor.
Main - Class in shoddybattle
 
Main - Class in shoddybattle
 
Main() - Constructor for class shoddybattle.Main
 
Main() - Constructor for class shoddybattle.Main
 
main(String[]) - Static method in class shoddybattle.Main
 
main(String[]) - Static method in class shoddybattle.Main
 
main(String[]) - Static method in class shoddybattle.UpgradeModFile
Upgrade a NetBattle mod file to a Shoddy Battle patch file.
main(String[]) - Static method in class shoddybattle.UpgradeModFile
Upgrade a NetBattle mod file to a Shoddy Battle patch file.
mechanics - package mechanics
 
mechanics.clauses - package mechanics.clauses
 
mechanics.intelligence - package mechanics.intelligence
 
mechanics.moves - package mechanics.moves
 
mechanics.statuses - package mechanics.statuses
 
mechanics.statuses.abilities - package mechanics.statuses.abilities
 
mechanics.statuses.field - package mechanics.statuses.field
 
mechanics.statuses.items - package mechanics.statuses.items
 
Memory - Class in mechanics.intelligence
 
Memory - Class in mechanics.intelligence
 
Memory(PokemonType, PokemonType, boolean, String) - Constructor for class mechanics.intelligence.Memory
 
Memory(PokemonType, PokemonType, boolean, String) - Constructor for class mechanics.intelligence.Memory
 
mergeMoves(int, String[]) - Method in class mechanics.moves.MoveSet
Merge in another move set's data.
mergeMoves(int, String[]) - Method in class mechanics.moves.MoveSet
Merge in another move set's data.
MessageHandler - Class in netbattle
Processes input from a socket.
MessageHandler - Class in netbattle
Processes input from a socket.
MessageHandler() - Constructor for class netbattle.MessageHandler
Prevents creation of MessageHandler externally.
MessageHandler() - Constructor for class netbattle.MessageHandler
Prevents creation of MessageHandler externally.
Metaserver - Class in netbattle.database
 
Metaserver - Class in netbattle.database
 
Metaserver() - Constructor for class netbattle.database.Metaserver
 
Metaserver() - Constructor for class netbattle.database.Metaserver
 
MOD_DATA_FILE - Static variable in class shoddybattle.ModData
The mod data file name on the server.
MOD_DATA_FILE - Static variable in class shoddybattle.ModData
The mod data file name on the server.
ModData - Class in shoddybattle
This class encapsulates a complete set of "moddata".
ModData - Class in shoddybattle
This class encapsulates a complete set of "moddata".
ModData(File) - Constructor for class shoddybattle.ModData
Construct a new ModData object via a file.
ModData(File) - Constructor for class shoddybattle.ModData
Construct a new ModData object via a file.
MoveList - Class in mechanics.moves
This class contains static methods for maintaining the server's list of moves that pokemon can have.
MoveList - Class in mechanics.moves
This class contains static methods for maintaining the server's list of moves that pokemon can have.
MoveList(boolean) - Constructor for class mechanics.moves.MoveList
 
MoveList(boolean) - Constructor for class mechanics.moves.MoveList
 
MoveList.AttractEffect - Class in mechanics.moves
 
MoveList.AttractEffect - Class in mechanics.moves
 
MoveList.AttractEffect() - Constructor for class mechanics.moves.MoveList.AttractEffect
 
MoveList.AttractEffect() - Constructor for class mechanics.moves.MoveList.AttractEffect
 
MoveList.CoEffect - Class in mechanics.moves
 
MoveList.CoEffect - Class in mechanics.moves
 
MoveList.CoEffect(Class) - Constructor for class mechanics.moves.MoveList.CoEffect
 
MoveList.CoEffect(Class) - Constructor for class mechanics.moves.MoveList.CoEffect
 
MoveList.EndureEffect - Class in mechanics.moves
 
MoveList.EndureEffect - Class in mechanics.moves
 
MoveList.EndureEffect() - Constructor for class mechanics.moves.MoveList.EndureEffect
 
MoveList.EndureEffect() - Constructor for class mechanics.moves.MoveList.EndureEffect
 
MoveList.FixedAttackEffect - Class in mechanics.moves
A status that forces the user to continue to use the same move.
MoveList.FixedAttackEffect - Class in mechanics.moves
A status that forces the user to continue to use the same move.
MoveList.FixedAttackEffect(String, String, String) - Constructor for class mechanics.moves.MoveList.FixedAttackEffect
 
MoveList.FixedAttackEffect(String, String, String) - Constructor for class mechanics.moves.MoveList.FixedAttackEffect
 
MoveList.FixedAttackMove - Class in mechanics.moves
A move that prevents the user from using other moves until the move misses or the number of turns is reached.
MoveList.FixedAttackMove - Class in mechanics.moves
A move that prevents the user from using other moves until the move misses or the number of turns is reached.
MoveList.FixedAttackMove(PokemonType, int, double, int, MoveList.FixedAttackEffect) - Constructor for class mechanics.moves.MoveList.FixedAttackMove
 
MoveList.FixedAttackMove(PokemonType, int, double, int, MoveList.FixedAttackEffect) - Constructor for class mechanics.moves.MoveList.FixedAttackMove
 
MoveList.HealBlockEffect - Class in mechanics.moves
Prevents the affected party from using recovery moves for 5 turns.
MoveList.HealBlockEffect - Class in mechanics.moves
Prevents the affected party from using recovery moves for 5 turns.
MoveList.HealBlockEffect(String, String) - Constructor for class mechanics.moves.MoveList.HealBlockEffect
 
MoveList.HealBlockEffect(String, String) - Constructor for class mechanics.moves.MoveList.HealBlockEffect
 
MoveList.LockOnEffect - Class in mechanics.moves
Ensures that the next move will hit unless the opponenet has an ISE.
MoveList.LockOnEffect - Class in mechanics.moves
Ensures that the next move will hit unless the opponenet has an ISE.
MoveList.LockOnEffect() - Constructor for class mechanics.moves.MoveList.LockOnEffect
 
MoveList.LockOnEffect() - Constructor for class mechanics.moves.MoveList.LockOnEffect
 
MoveList.LuckyChantEffect - Class in mechanics.moves
The party cannot be hit by critical hits for 5 turns.
MoveList.LuckyChantEffect - Class in mechanics.moves
The party cannot be hit by critical hits for 5 turns.
MoveList.LuckyChantEffect(String, String) - Constructor for class mechanics.moves.MoveList.LuckyChantEffect
 
MoveList.LuckyChantEffect(String, String) - Constructor for class mechanics.moves.MoveList.LuckyChantEffect
 
MoveList.MistEffect - Class in mechanics.moves
 
MoveList.MistEffect - Class in mechanics.moves
 
MoveList.MistEffect() - Constructor for class mechanics.moves.MoveList.MistEffect
 
MoveList.MistEffect() - Constructor for class mechanics.moves.MoveList.MistEffect
 
MoveList.PartyEffect - Class in mechanics.moves
An effect that is applied to a team for 5 turns.
MoveList.PartyEffect - Class in mechanics.moves
An effect that is applied to a team for 5 turns.
MoveList.PartyEffect(String, String) - Constructor for class mechanics.moves.MoveList.PartyEffect
 
MoveList.PartyEffect(String, String) - Constructor for class mechanics.moves.MoveList.PartyEffect
 
MoveList.PerfectAccuracyMove - Class in mechanics.moves
A move that always hits unless the opponent is underground or flying.
MoveList.PerfectAccuracyMove - Class in mechanics.moves
A move that always hits unless the opponent is underground or flying.
MoveList.PerfectAccuracyMove(PokemonType, int, int) - Constructor for class mechanics.moves.MoveList.PerfectAccuracyMove
 
MoveList.PerfectAccuracyMove(PokemonType, int, int) - Constructor for class mechanics.moves.MoveList.PerfectAccuracyMove
 
MoveList.SafeguardEffect - Class in mechanics.moves
 
MoveList.SafeguardEffect - Class in mechanics.moves
 
MoveList.SafeguardEffect() - Constructor for class mechanics.moves.MoveList.SafeguardEffect
 
MoveList.SafeguardEffect() - Constructor for class mechanics.moves.MoveList.SafeguardEffect
 
MoveList.SpeedSwapEffect - Class in mechanics.moves
An effect that _effectively_ swaps the speeds of the pokemon in play.
MoveList.SpeedSwapEffect - Class in mechanics.moves
An effect that _effectively_ swaps the speeds of the pokemon in play.
MoveList.SpeedSwapEffect() - Constructor for class mechanics.moves.MoveList.SpeedSwapEffect
 
MoveList.SpeedSwapEffect() - Constructor for class mechanics.moves.MoveList.SpeedSwapEffect
 
MoveList.SpikesEffect - Class in mechanics.moves
 
MoveList.SpikesEffect - Class in mechanics.moves
 
MoveList.SpikesEffect() - Constructor for class mechanics.moves.MoveList.SpikesEffect
 
MoveList.SpikesEffect() - Constructor for class mechanics.moves.MoveList.SpikesEffect
 
MoveList.StealthRockEffect - Class in mechanics.moves
 
MoveList.StealthRockEffect - Class in mechanics.moves
 
MoveList.StealthRockEffect() - Constructor for class mechanics.moves.MoveList.StealthRockEffect
 
MoveList.StealthRockEffect() - Constructor for class mechanics.moves.MoveList.StealthRockEffect
 
MoveList.StockpileMove - Class in mechanics.moves
A move that is based upon the number of levels stored in Stockpile
MoveList.StockpileMove - Class in mechanics.moves
A move that is based upon the number of levels stored in Stockpile
MoveList.StockpileMove(PokemonType, int, double, int) - Constructor for class mechanics.moves.MoveList.StockpileMove
 
MoveList.StockpileMove(PokemonType, int, double, int) - Constructor for class mechanics.moves.MoveList.StockpileMove
 
MoveList.SubstituteEffect - Class in mechanics.moves
 
MoveList.SubstituteEffect - Class in mechanics.moves
 
MoveList.SubstituteEffect() - Constructor for class mechanics.moves.MoveList.SubstituteEffect
 
MoveList.SubstituteEffect() - Constructor for class mechanics.moves.MoveList.SubstituteEffect
 
MoveList.ToxicSpikesEffect - Class in mechanics.moves
 
MoveList.ToxicSpikesEffect - Class in mechanics.moves
 
MoveList.ToxicSpikesEffect() - Constructor for class mechanics.moves.MoveList.ToxicSpikesEffect
 
MoveList.ToxicSpikesEffect() - Constructor for class mechanics.moves.MoveList.ToxicSpikesEffect
 
MoveList.TrappingEffect - Class in mechanics.moves
 
MoveList.TrappingEffect - Class in mechanics.moves
 
MoveList.TrappingEffect(String) - Constructor for class mechanics.moves.MoveList.TrappingEffect
 
MoveList.TrappingEffect(String) - Constructor for class mechanics.moves.MoveList.TrappingEffect
 
MoveListEntry - Class in mechanics.moves
This class represents an entry in a pokemon's move list.
MoveListEntry - Class in mechanics.moves
This class represents an entry in a pokemon's move list.
MoveListEntry(String, PokemonMove) - Constructor for class mechanics.moves.MoveListEntry
 
MoveListEntry(String, PokemonMove) - Constructor for class mechanics.moves.MoveListEntry
 
MoveQueueException - Exception in shoddybattle
 
MoveQueueException - Exception in shoddybattle
 
MoveQueueException(String) - Constructor for exception shoddybattle.MoveQueueException
Creates a new instance of MoveQueueException
MoveQueueException(String) - Constructor for exception shoddybattle.MoveQueueException
Creates a new instance of MoveQueueException
MoveSet - Class in mechanics.moves
 
MoveSet - Class in mechanics.moves
 
MoveSet(String[], int[], String[], String[], String[], String[]) - Constructor for class mechanics.moves.MoveSet
Creates a new instance of MoveSet
MoveSet(String[], int[], String[], String[], String[], String[]) - Constructor for class mechanics.moves.MoveSet
Creates a new instance of MoveSet
MoveSetData - Class in mechanics.moves
 
MoveSetData - Class in mechanics.moves
 
MoveSetData() - Constructor for class mechanics.moves.MoveSetData
 
MoveSetData() - Constructor for class mechanics.moves.MoveSetData
 
MultipleHitMove - Class in mechanics.moves
Creates a move that hits from 2-5 times.
MultipleHitMove - Class in mechanics.moves
Creates a move that hits from 2-5 times.
MultipleHitMove(PokemonType, int, double, int) - Constructor for class mechanics.moves.MultipleHitMove
Creates a new instance of MultipleHitMove
MultipleHitMove(PokemonType, int, double, int) - Constructor for class mechanics.moves.MultipleHitMove
Creates a new instance of MultipleHitMove
MultipleStatChangeEffect - Class in mechanics.statuses
Applies a set of StatChange Effects
MultipleStatChangeEffect - Class in mechanics.statuses
Applies a set of StatChange Effects
MultipleStatChangeEffect(int[]) - Constructor for class mechanics.statuses.MultipleStatChangeEffect
Creates a new instance of MultipleStatChangeEffect
MultipleStatChangeEffect(int[]) - Constructor for class mechanics.statuses.MultipleStatChangeEffect
Creates a new instance of MultipleStatChangeEffect
multiplyBy(double) - Method in class mechanics.StatMultiplier
 
multiplyBy(double) - Method in class mechanics.StatMultiplier
 
mustStruggle() - Method in class shoddybattle.Pokemon
Return whether this pokemon must struggle if it wants to use a move.
mustStruggle() - Method in class shoddybattle.Pokemon
Return whether this pokemon must struggle if it wants to use a move.

A B C D E F G H I J K L M N O P Q R S T U V W