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M
m_accuracy
- Variable in class mechanics.moves.
PokemonMove
m_accuracy
- Variable in class mechanics.moves.
PokemonMove
m_active
- Variable in class shoddybattle.
BattleField
m_active
- Variable in class shoddybattle.
BattleField
m_applied
- Variable in class mechanics.statuses.field.
WeatherEffect
m_applied
- Variable in class mechanics.statuses.field.
WeatherEffect
m_base
- Variable in class shoddybattle.
PokemonSpecies
m_base
- Variable in class shoddybattle.
PokemonSpecies
m_entry
- Variable in class mechanics.moves.
PokemonMove
m_entry
- Variable in class mechanics.moves.
PokemonMove
m_genders
- Variable in class shoddybattle.
PokemonSpecies
m_genders
- Variable in class shoddybattle.
PokemonSpecies
m_id
- Variable in class shoddybattle.
BattleTurn
m_id
- Variable in class shoddybattle.
BattleTurn
m_input
- Variable in class netbattle.
MessageHandler
m_input
- Variable in class netbattle.
MessageHandler
m_layers
- Variable in class mechanics.moves.
MoveList.SpikesEffect
m_layers
- Variable in class mechanics.moves.
MoveList.SpikesEffect
m_lock
- Variable in class mechanics.statuses.
StatusEffect
m_lock
- Variable in class mechanics.statuses.
StatusEffect
m_low
- Variable in class mechanics.intelligence.
Memory
m_low
- Variable in class mechanics.intelligence.
Memory
m_map
- Static variable in class mechanics.statuses.abilities.
IntrinsicAbility
m_map
- Static variable in class mechanics.statuses.abilities.
IntrinsicAbility
m_maxLayers
- Variable in class mechanics.moves.
MoveList.SpikesEffect
m_maxLayers
- Variable in class mechanics.moves.
MoveList.SpikesEffect
m_me
- Variable in class mechanics.intelligence.
Memory
m_me
- Variable in class mechanics.intelligence.
Memory
m_message
- Variable in class mechanics.moves.
MoveList.SpikesEffect
m_message
- Variable in class mechanics.moves.
MoveList.SpikesEffect
m_move
- Variable in class mechanics.intelligence.
Memory
m_move
- Variable in class mechanics.intelligence.
Memory
m_name
- Variable in class shoddybattle.
PokemonSpecies
m_name
- Variable in class shoddybattle.
PokemonSpecies
m_opponent
- Variable in class mechanics.intelligence.
Memory
m_opponent
- Variable in class mechanics.intelligence.
Memory
m_output
- Variable in class netbattle.
MessageHandler
m_output
- Variable in class netbattle.
MessageHandler
m_participants
- Variable in class shoddybattle.
BattleField
The number of people who can actually participate.
m_participants
- Variable in class shoddybattle.
BattleField
The number of people who can actually participate.
m_pokemon
- Variable in class shoddybattle.
BattleField
m_pokemon
- Variable in class shoddybattle.
BattleField
m_power
- Variable in class mechanics.moves.
PokemonMove
m_power
- Variable in class mechanics.moves.
PokemonMove
m_pp
- Variable in class mechanics.moves.
PokemonMove
m_pp
- Variable in class mechanics.moves.
PokemonMove
m_score
- Variable in class mechanics.intelligence.
Memory
m_score
- Variable in class mechanics.intelligence.
Memory
m_socket
- Variable in class netbattle.
MessageHandler
m_socket
- Variable in class netbattle.
MessageHandler
m_species
- Variable in class shoddybattle.
PokemonSpecies
Serialised data.
m_species
- Variable in class shoddybattle.
PokemonSpecies
Serialised data.
m_turns
- Variable in class mechanics.moves.
MoveList.FixedAttackEffect
m_turns
- Variable in class mechanics.moves.
MoveList.FixedAttackEffect
m_type
- Variable in class mechanics.moves.
PokemonMove
m_type
- Variable in class mechanics.moves.
PokemonMove
m_type
- Variable in class shoddybattle.
PokemonSpecies
m_type
- Variable in class shoddybattle.
PokemonSpecies
m_useMove
- Variable in class shoddybattle.
BattleTurn
m_useMove
- Variable in class shoddybattle.
BattleTurn
main(String[])
- Static method in class mechanics.moves.
MoveSetData
Merge the full advance and d/p move databases together.
main(String[])
- Static method in class mechanics.moves.
MoveSetData
Merge the full advance and d/p move databases together.
main(String[])
- Static method in class shoddybattle.
AccountEditor
Invoke the account editor.
main(String[])
- Static method in class shoddybattle.
AccountEditor
Invoke the account editor.
Main
- Class in
shoddybattle
Main
- Class in
shoddybattle
Main()
- Constructor for class shoddybattle.
Main
Main()
- Constructor for class shoddybattle.
Main
main(String[])
- Static method in class shoddybattle.
Main
main(String[])
- Static method in class shoddybattle.
Main
main(String[])
- Static method in class shoddybattle.
UpgradeModFile
Upgrade a NetBattle mod file to a Shoddy Battle patch file.
main(String[])
- Static method in class shoddybattle.
UpgradeModFile
Upgrade a NetBattle mod file to a Shoddy Battle patch file.
mechanics
- package mechanics
mechanics.clauses
- package mechanics.clauses
mechanics.intelligence
- package mechanics.intelligence
mechanics.moves
- package mechanics.moves
mechanics.statuses
- package mechanics.statuses
mechanics.statuses.abilities
- package mechanics.statuses.abilities
mechanics.statuses.field
- package mechanics.statuses.field
mechanics.statuses.items
- package mechanics.statuses.items
Memory
- Class in
mechanics.intelligence
Memory
- Class in
mechanics.intelligence
Memory(PokemonType, PokemonType, boolean, String)
- Constructor for class mechanics.intelligence.
Memory
Memory(PokemonType, PokemonType, boolean, String)
- Constructor for class mechanics.intelligence.
Memory
mergeMoves(int, String[])
- Method in class mechanics.moves.
MoveSet
Merge in another move set's data.
mergeMoves(int, String[])
- Method in class mechanics.moves.
MoveSet
Merge in another move set's data.
MessageHandler
- Class in
netbattle
Processes input from a socket.
MessageHandler
- Class in
netbattle
Processes input from a socket.
MessageHandler()
- Constructor for class netbattle.
MessageHandler
Prevents creation of MessageHandler externally.
MessageHandler()
- Constructor for class netbattle.
MessageHandler
Prevents creation of MessageHandler externally.
Metaserver
- Class in
netbattle.database
Metaserver
- Class in
netbattle.database
Metaserver()
- Constructor for class netbattle.database.
Metaserver
Metaserver()
- Constructor for class netbattle.database.
Metaserver
MOD_DATA_FILE
- Static variable in class shoddybattle.
ModData
The mod data file name on the server.
MOD_DATA_FILE
- Static variable in class shoddybattle.
ModData
The mod data file name on the server.
ModData
- Class in
shoddybattle
This class encapsulates a complete set of "moddata".
ModData
- Class in
shoddybattle
This class encapsulates a complete set of "moddata".
ModData(File)
- Constructor for class shoddybattle.
ModData
Construct a new ModData object via a file.
ModData(File)
- Constructor for class shoddybattle.
ModData
Construct a new ModData object via a file.
MoveList
- Class in
mechanics.moves
This class contains static methods for maintaining the server's list of moves that pokemon can have.
MoveList
- Class in
mechanics.moves
This class contains static methods for maintaining the server's list of moves that pokemon can have.
MoveList(boolean)
- Constructor for class mechanics.moves.
MoveList
MoveList(boolean)
- Constructor for class mechanics.moves.
MoveList
MoveList.AttractEffect
- Class in
mechanics.moves
MoveList.AttractEffect
- Class in
mechanics.moves
MoveList.AttractEffect()
- Constructor for class mechanics.moves.
MoveList.AttractEffect
MoveList.AttractEffect()
- Constructor for class mechanics.moves.
MoveList.AttractEffect
MoveList.CoEffect
- Class in
mechanics.moves
MoveList.CoEffect
- Class in
mechanics.moves
MoveList.CoEffect(Class)
- Constructor for class mechanics.moves.
MoveList.CoEffect
MoveList.CoEffect(Class)
- Constructor for class mechanics.moves.
MoveList.CoEffect
MoveList.EndureEffect
- Class in
mechanics.moves
MoveList.EndureEffect
- Class in
mechanics.moves
MoveList.EndureEffect()
- Constructor for class mechanics.moves.
MoveList.EndureEffect
MoveList.EndureEffect()
- Constructor for class mechanics.moves.
MoveList.EndureEffect
MoveList.FixedAttackEffect
- Class in
mechanics.moves
A status that forces the user to continue to use the same move.
MoveList.FixedAttackEffect
- Class in
mechanics.moves
A status that forces the user to continue to use the same move.
MoveList.FixedAttackEffect(String, String, String)
- Constructor for class mechanics.moves.
MoveList.FixedAttackEffect
MoveList.FixedAttackEffect(String, String, String)
- Constructor for class mechanics.moves.
MoveList.FixedAttackEffect
MoveList.FixedAttackMove
- Class in
mechanics.moves
A move that prevents the user from using other moves until the move misses or the number of turns is reached.
MoveList.FixedAttackMove
- Class in
mechanics.moves
A move that prevents the user from using other moves until the move misses or the number of turns is reached.
MoveList.FixedAttackMove(PokemonType, int, double, int, MoveList.FixedAttackEffect)
- Constructor for class mechanics.moves.
MoveList.FixedAttackMove
MoveList.FixedAttackMove(PokemonType, int, double, int, MoveList.FixedAttackEffect)
- Constructor for class mechanics.moves.
MoveList.FixedAttackMove
MoveList.HealBlockEffect
- Class in
mechanics.moves
Prevents the affected party from using recovery moves for 5 turns.
MoveList.HealBlockEffect
- Class in
mechanics.moves
Prevents the affected party from using recovery moves for 5 turns.
MoveList.HealBlockEffect(String, String)
- Constructor for class mechanics.moves.
MoveList.HealBlockEffect
MoveList.HealBlockEffect(String, String)
- Constructor for class mechanics.moves.
MoveList.HealBlockEffect
MoveList.LockOnEffect
- Class in
mechanics.moves
Ensures that the next move will hit unless the opponenet has an ISE.
MoveList.LockOnEffect
- Class in
mechanics.moves
Ensures that the next move will hit unless the opponenet has an ISE.
MoveList.LockOnEffect()
- Constructor for class mechanics.moves.
MoveList.LockOnEffect
MoveList.LockOnEffect()
- Constructor for class mechanics.moves.
MoveList.LockOnEffect
MoveList.LuckyChantEffect
- Class in
mechanics.moves
The party cannot be hit by critical hits for 5 turns.
MoveList.LuckyChantEffect
- Class in
mechanics.moves
The party cannot be hit by critical hits for 5 turns.
MoveList.LuckyChantEffect(String, String)
- Constructor for class mechanics.moves.
MoveList.LuckyChantEffect
MoveList.LuckyChantEffect(String, String)
- Constructor for class mechanics.moves.
MoveList.LuckyChantEffect
MoveList.MistEffect
- Class in
mechanics.moves
MoveList.MistEffect
- Class in
mechanics.moves
MoveList.MistEffect()
- Constructor for class mechanics.moves.
MoveList.MistEffect
MoveList.MistEffect()
- Constructor for class mechanics.moves.
MoveList.MistEffect
MoveList.PartyEffect
- Class in
mechanics.moves
An effect that is applied to a team for 5 turns.
MoveList.PartyEffect
- Class in
mechanics.moves
An effect that is applied to a team for 5 turns.
MoveList.PartyEffect(String, String)
- Constructor for class mechanics.moves.
MoveList.PartyEffect
MoveList.PartyEffect(String, String)
- Constructor for class mechanics.moves.
MoveList.PartyEffect
MoveList.PerfectAccuracyMove
- Class in
mechanics.moves
A move that always hits unless the opponent is underground or flying.
MoveList.PerfectAccuracyMove
- Class in
mechanics.moves
A move that always hits unless the opponent is underground or flying.
MoveList.PerfectAccuracyMove(PokemonType, int, int)
- Constructor for class mechanics.moves.
MoveList.PerfectAccuracyMove
MoveList.PerfectAccuracyMove(PokemonType, int, int)
- Constructor for class mechanics.moves.
MoveList.PerfectAccuracyMove
MoveList.SafeguardEffect
- Class in
mechanics.moves
MoveList.SafeguardEffect
- Class in
mechanics.moves
MoveList.SafeguardEffect()
- Constructor for class mechanics.moves.
MoveList.SafeguardEffect
MoveList.SafeguardEffect()
- Constructor for class mechanics.moves.
MoveList.SafeguardEffect
MoveList.SpeedSwapEffect
- Class in
mechanics.moves
An effect that _effectively_ swaps the speeds of the pokemon in play.
MoveList.SpeedSwapEffect
- Class in
mechanics.moves
An effect that _effectively_ swaps the speeds of the pokemon in play.
MoveList.SpeedSwapEffect()
- Constructor for class mechanics.moves.
MoveList.SpeedSwapEffect
MoveList.SpeedSwapEffect()
- Constructor for class mechanics.moves.
MoveList.SpeedSwapEffect
MoveList.SpikesEffect
- Class in
mechanics.moves
MoveList.SpikesEffect
- Class in
mechanics.moves
MoveList.SpikesEffect()
- Constructor for class mechanics.moves.
MoveList.SpikesEffect
MoveList.SpikesEffect()
- Constructor for class mechanics.moves.
MoveList.SpikesEffect
MoveList.StealthRockEffect
- Class in
mechanics.moves
MoveList.StealthRockEffect
- Class in
mechanics.moves
MoveList.StealthRockEffect()
- Constructor for class mechanics.moves.
MoveList.StealthRockEffect
MoveList.StealthRockEffect()
- Constructor for class mechanics.moves.
MoveList.StealthRockEffect
MoveList.StockpileMove
- Class in
mechanics.moves
A move that is based upon the number of levels stored in Stockpile
MoveList.StockpileMove
- Class in
mechanics.moves
A move that is based upon the number of levels stored in Stockpile
MoveList.StockpileMove(PokemonType, int, double, int)
- Constructor for class mechanics.moves.
MoveList.StockpileMove
MoveList.StockpileMove(PokemonType, int, double, int)
- Constructor for class mechanics.moves.
MoveList.StockpileMove
MoveList.SubstituteEffect
- Class in
mechanics.moves
MoveList.SubstituteEffect
- Class in
mechanics.moves
MoveList.SubstituteEffect()
- Constructor for class mechanics.moves.
MoveList.SubstituteEffect
MoveList.SubstituteEffect()
- Constructor for class mechanics.moves.
MoveList.SubstituteEffect
MoveList.ToxicSpikesEffect
- Class in
mechanics.moves
MoveList.ToxicSpikesEffect
- Class in
mechanics.moves
MoveList.ToxicSpikesEffect()
- Constructor for class mechanics.moves.
MoveList.ToxicSpikesEffect
MoveList.ToxicSpikesEffect()
- Constructor for class mechanics.moves.
MoveList.ToxicSpikesEffect
MoveList.TrappingEffect
- Class in
mechanics.moves
MoveList.TrappingEffect
- Class in
mechanics.moves
MoveList.TrappingEffect(String)
- Constructor for class mechanics.moves.
MoveList.TrappingEffect
MoveList.TrappingEffect(String)
- Constructor for class mechanics.moves.
MoveList.TrappingEffect
MoveListEntry
- Class in
mechanics.moves
This class represents an entry in a pokemon's move list.
MoveListEntry
- Class in
mechanics.moves
This class represents an entry in a pokemon's move list.
MoveListEntry(String, PokemonMove)
- Constructor for class mechanics.moves.
MoveListEntry
MoveListEntry(String, PokemonMove)
- Constructor for class mechanics.moves.
MoveListEntry
MoveQueueException
- Exception in
shoddybattle
MoveQueueException
- Exception in
shoddybattle
MoveQueueException(String)
- Constructor for exception shoddybattle.
MoveQueueException
Creates a new instance of MoveQueueException
MoveQueueException(String)
- Constructor for exception shoddybattle.
MoveQueueException
Creates a new instance of MoveQueueException
MoveSet
- Class in
mechanics.moves
MoveSet
- Class in
mechanics.moves
MoveSet(String[], int[], String[], String[], String[], String[])
- Constructor for class mechanics.moves.
MoveSet
Creates a new instance of MoveSet
MoveSet(String[], int[], String[], String[], String[], String[])
- Constructor for class mechanics.moves.
MoveSet
Creates a new instance of MoveSet
MoveSetData
- Class in
mechanics.moves
MoveSetData
- Class in
mechanics.moves
MoveSetData()
- Constructor for class mechanics.moves.
MoveSetData
MoveSetData()
- Constructor for class mechanics.moves.
MoveSetData
MultipleHitMove
- Class in
mechanics.moves
Creates a move that hits from 2-5 times.
MultipleHitMove
- Class in
mechanics.moves
Creates a move that hits from 2-5 times.
MultipleHitMove(PokemonType, int, double, int)
- Constructor for class mechanics.moves.
MultipleHitMove
Creates a new instance of MultipleHitMove
MultipleHitMove(PokemonType, int, double, int)
- Constructor for class mechanics.moves.
MultipleHitMove
Creates a new instance of MultipleHitMove
MultipleStatChangeEffect
- Class in
mechanics.statuses
Applies a set of StatChange Effects
MultipleStatChangeEffect
- Class in
mechanics.statuses
Applies a set of StatChange Effects
MultipleStatChangeEffect(int[])
- Constructor for class mechanics.statuses.
MultipleStatChangeEffect
Creates a new instance of MultipleStatChangeEffect
MultipleStatChangeEffect(int[])
- Constructor for class mechanics.statuses.
MultipleStatChangeEffect
Creates a new instance of MultipleStatChangeEffect
multiplyBy(double)
- Method in class mechanics.
StatMultiplier
multiplyBy(double)
- Method in class mechanics.
StatMultiplier
mustStruggle()
- Method in class shoddybattle.
Pokemon
Return whether this pokemon must struggle if it wants to use a move.
mustStruggle()
- Method in class shoddybattle.
Pokemon
Return whether this pokemon must struggle if it wants to use a move.
Overview
Package
Class
Use
Tree
Deprecated
Index
Help
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