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java.lang.Objectmechanics.statuses.StatusEffect
mechanics.moves.MoveList.LockOnEffect
public static class MoveList.LockOnEffect
Ensures that the next move will hit unless the opponenet has an ISE. The logic is located in AdvanceMechanics.
| Field Summary |
|---|
| Fields inherited from class mechanics.statuses.StatusEffect |
|---|
m_lock, SPECIAL_EFFECT_LOCK, STATE_ACTIVE, STATE_DEACTIVATED, STATE_REMOVABLE, WEATHER_EFFECT_LOCK |
| Constructor Summary | |
|---|---|
MoveList.LockOnEffect()
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| Method Summary | |
|---|---|
java.lang.String |
getDescription()
Get a description of this status effect. |
java.lang.String |
getName()
Get the name of this status effect. |
int |
getTier()
Remove the tier of the after-turn effect. |
boolean |
tick(Pokemon p)
Called each turn that this status effect is applied to a pokemon. |
| Methods inherited from class mechanics.statuses.StatusEffect |
|---|
activate, apply, apply, beginTick, canSwitch, canSwitch, clone, deactivate, deactivates, disable, equals, executeTurn, getEffectiveness, getEnemyTransformedEffectiveness, getEnemyTransformedMove, getInducer, getLock, getMove, getTierCount, getTransformedEffectiveness, getTransformedMove, hitsThroughSubstitute, immobilises, informDamaged, informDuplicateEffect, isActive, isEffectivenessTransformer, isExclusiveWith, isListener, isMoveTransformer, isPassable, isRemovable, isSingleton, setInducer, switchIn, switchOut, unapply, vetoesMove |
| Methods inherited from class java.lang.Object |
|---|
finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public MoveList.LockOnEffect()
| Method Detail |
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public java.lang.String getName()
StatusEffect
getName in class StatusEffectpublic java.lang.String getDescription()
StatusEffect
getDescription in class StatusEffectpublic int getTier()
StatusEffect
getTier in class StatusEffectpublic boolean tick(Pokemon p)
StatusEffect
tick in class StatusEffect
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