mechanics.statuses
Class ParalysisEffect

java.lang.Object
  extended by mechanics.statuses.StatusEffect
      extended by mechanics.statuses.ParalysisEffect
All Implemented Interfaces:
java.lang.Cloneable

public class ParalysisEffect
extends StatusEffect


Field Summary
 
Fields inherited from class mechanics.statuses.StatusEffect
m_lock, SPECIAL_EFFECT_LOCK, STATE_ACTIVE, STATE_DEACTIVATED, STATE_REMOVABLE, WEATHER_EFFECT_LOCK
 
Constructor Summary
ParalysisEffect()
          Creates a new instance of ConfuseEffect
 
Method Summary
 boolean apply(Pokemon p)
          Applies the initial effects of the status to a pokemon but does not add the status to the list of statuses the pokemon has.
 java.lang.String getDescription()
          Get a description of this status effect.
 java.lang.String getName()
          Get the name of this status effect.
 int getTier()
          Remove the tier of the after-turn effect.
 boolean immobilises(Pokemon poke)
          Paralysis has a 25% chance of immobolising the afflicted pokemon.
 boolean switchOut(Pokemon p)
          Paralysis stays through switching out.
 boolean tick(Pokemon p)
          Called each turn that this status effect is applied to a pokemon.
 void unapply(Pokemon p)
          Unapply this status effect.
 
Methods inherited from class mechanics.statuses.StatusEffect
activate, apply, beginTick, canSwitch, canSwitch, clone, deactivate, deactivates, disable, equals, executeTurn, getEffectiveness, getEnemyTransformedEffectiveness, getEnemyTransformedMove, getInducer, getLock, getMove, getTierCount, getTransformedEffectiveness, getTransformedMove, hitsThroughSubstitute, informDamaged, informDuplicateEffect, isActive, isEffectivenessTransformer, isExclusiveWith, isListener, isMoveTransformer, isPassable, isRemovable, isSingleton, setInducer, switchIn, vetoesMove
 
Methods inherited from class java.lang.Object
finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

ParalysisEffect

public ParalysisEffect()
Creates a new instance of ConfuseEffect

Method Detail

getName

public java.lang.String getName()
Description copied from class: StatusEffect
Get the name of this status effect.

Overrides:
getName in class StatusEffect

switchOut

public boolean switchOut(Pokemon p)
Paralysis stays through switching out.

Overrides:
switchOut in class StatusEffect

tick

public boolean tick(Pokemon p)
Description copied from class: StatusEffect
Called each turn that this status effect is applied to a pokemon. Returns whether the status was removed.

Overrides:
tick in class StatusEffect

getTier

public int getTier()
Description copied from class: StatusEffect
Remove the tier of the after-turn effect.

Overrides:
getTier in class StatusEffect

apply

public boolean apply(Pokemon p)
Description copied from class: StatusEffect
Applies the initial effects of the status to a pokemon but does not add the status to the list of statuses the pokemon has.

Overrides:
apply in class StatusEffect

unapply

public void unapply(Pokemon p)
Description copied from class: StatusEffect
Unapply this status effect.

Overrides:
unapply in class StatusEffect

getDescription

public java.lang.String getDescription()
Description copied from class: StatusEffect
Get a description of this status effect.

Overrides:
getDescription in class StatusEffect

immobilises

public boolean immobilises(Pokemon poke)
Paralysis has a 25% chance of immobolising the afflicted pokemon.

Overrides:
immobilises in class StatusEffect