netbattle.messages
Class NetMessage
java.lang.Object
netbattle.messages.NetMessage
- All Implemented Interfaces:
- java.io.Serializable
- Direct Known Subclasses:
- AcceptChallengeMessage, AcceptedChallengeMessage, ActivityMessage, AddBattleMessage, BanMessage, BattleEndMessage, BattleReadyMessage, FieldTextMessage, FinaliseChallengeMessage, FindAliasesMessage, InformDamageMessage, IssueChallengeMessage, JoinChannelMessage, JoinServerMessage, PartyMessage, RatioRefreshMessage, RegisterAccountMessage, ReplacePokemonMessage, RequestMoveMessage, SelectionEndMessage, SpectatorMessage, StatRefreshMessage, StatusChangeMessage, SuccessMessage, UpdatePokemonStatusMessage, UseMoveMessage, UserListMessage, UserTableMessage, WelcomeMessage, WelcomeTextMessage, WithdrawChallengeMessage
public abstract class NetMessage
- extends java.lang.Object
- implements java.io.Serializable
- See Also:
- Serialized Form
Method Summary |
abstract int |
getMessage()
|
boolean |
logInRequired()
Returns whether the client must be logged in before he should
receive this message. |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
FIELD_TEXT
public static final int FIELD_TEXT
- See Also:
- Constant Field Values
BATTLE_READY
public static final int BATTLE_READY
- See Also:
- Constant Field Values
JOIN_SERVER
public static final int JOIN_SERVER
- See Also:
- Constant Field Values
WELCOME_MESSAGE
public static final int WELCOME_MESSAGE
- See Also:
- Constant Field Values
SUCCESS_MESSAGE
public static final int SUCCESS_MESSAGE
- See Also:
- Constant Field Values
USER_LIST
public static final int USER_LIST
- See Also:
- Constant Field Values
STATUS_CHANGE
public static final int STATUS_CHANGE
- See Also:
- Constant Field Values
ISSUE_CHALLENGE
public static final int ISSUE_CHALLENGE
- See Also:
- Constant Field Values
ACCEPT_CHALLENGE
public static final int ACCEPT_CHALLENGE
- See Also:
- Constant Field Values
ACCEPTED_CHALLENGE
public static final int ACCEPTED_CHALLENGE
- See Also:
- Constant Field Values
FINALISE_CHALLENGE
public static final int FINALISE_CHALLENGE
- See Also:
- Constant Field Values
REQUEST_MOVE
public static final int REQUEST_MOVE
- See Also:
- Constant Field Values
USE_MOVE
public static final int USE_MOVE
- See Also:
- Constant Field Values
SELECTION_END
public static final int SELECTION_END
- See Also:
- Constant Field Values
REPLACE_POKEMON
public static final int REPLACE_POKEMON
- See Also:
- Constant Field Values
STAT_REFRESH
public static final int STAT_REFRESH
- See Also:
- Constant Field Values
PARTY_MESSAGE
public static final int PARTY_MESSAGE
- See Also:
- Constant Field Values
ADD_BATTLE
public static final int ADD_BATTLE
- See Also:
- Constant Field Values
REGISTER_ACCOUNT
public static final int REGISTER_ACCOUNT
- See Also:
- Constant Field Values
INFORM_DAMAGE
public static final int INFORM_DAMAGE
- See Also:
- Constant Field Values
BAN_USER
public static final int BAN_USER
- See Also:
- Constant Field Values
USER_TABLE
public static final int USER_TABLE
- See Also:
- Constant Field Values
BATTLE_END
public static final int BATTLE_END
- See Also:
- Constant Field Values
WITHDRAW_CHALLENGE
public static final int WITHDRAW_CHALLENGE
- See Also:
- Constant Field Values
RATIO_REFRESH
public static final int RATIO_REFRESH
- See Also:
- Constant Field Values
UPDATE_POKEMON_STATUS
public static final int UPDATE_POKEMON_STATUS
- See Also:
- Constant Field Values
SPECTATOR_MESSAGE
public static final int SPECTATOR_MESSAGE
- See Also:
- Constant Field Values
WELCOME_TEXT_MESSAGE
public static final int WELCOME_TEXT_MESSAGE
- See Also:
- Constant Field Values
ACTIVITY_MESSAGE
public static final int ACTIVITY_MESSAGE
- See Also:
- Constant Field Values
ERROR_LOG_MESSAGE
public static final int ERROR_LOG_MESSAGE
- See Also:
- Constant Field Values
FIND_ALIASES_MESSAGE
public static final int FIND_ALIASES_MESSAGE
- See Also:
- Constant Field Values
JOIN_CHANNEL_MESSAGE
public static final int JOIN_CHANNEL_MESSAGE
- See Also:
- Constant Field Values
NetMessage
public NetMessage()
NetMessage
public NetMessage(int message)
getMessage
public abstract int getMessage()
logInRequired
public boolean logInRequired()
- Returns whether the client must be logged in before he should
receive this message.