netbattle.messages
Class WelcomeMessage

java.lang.Object
  extended by netbattle.messages.NetMessage
      extended by netbattle.messages.WelcomeMessage
All Implemented Interfaces:
java.io.Serializable

public class WelcomeMessage
extends NetMessage

See Also:
Serialized Form

Field Summary
 
Fields inherited from class netbattle.messages.NetMessage
ACCEPT_CHALLENGE, ACCEPTED_CHALLENGE, ACTIVITY_MESSAGE, ADD_BATTLE, BAN_USER, BATTLE_END, BATTLE_READY, ERROR_LOG_MESSAGE, FIELD_TEXT, FINALISE_CHALLENGE, FIND_ALIASES_MESSAGE, INFORM_DAMAGE, ISSUE_CHALLENGE, JOIN_CHANNEL_MESSAGE, JOIN_SERVER, PARTY_MESSAGE, RATIO_REFRESH, REGISTER_ACCOUNT, REPLACE_POKEMON, REQUEST_MOVE, SELECTION_END, SPECTATOR_MESSAGE, STAT_REFRESH, STATUS_CHANGE, SUCCESS_MESSAGE, UPDATE_POKEMON_STATUS, USE_MOVE, USER_LIST, USER_TABLE, WELCOME_MESSAGE, WELCOME_TEXT_MESSAGE, WITHDRAW_CHALLENGE
 
Constructor Summary
WelcomeMessage(int level)
           
WelcomeMessage(java.lang.String name, int level)
           
WelcomeMessage(java.lang.String name, java.lang.String message, java.lang.String unique)
           
 
Method Summary
 int getLevel()
           
 int getMessage()
           
 java.lang.String getServerName()
           
 java.lang.String getText()
           
 java.lang.String getUniqueName()
           
 boolean logInRequired()
          Returns whether the client must be logged in before he should receive this message.
 void setText(java.lang.String text)
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

WelcomeMessage

public WelcomeMessage(java.lang.String name,
                      java.lang.String message,
                      java.lang.String unique)

WelcomeMessage

public WelcomeMessage(java.lang.String name,
                      int level)

WelcomeMessage

public WelcomeMessage(int level)
Method Detail

getMessage

public int getMessage()
Specified by:
getMessage in class NetMessage

getLevel

public int getLevel()

getServerName

public java.lang.String getServerName()

setText

public void setText(java.lang.String text)

getText

public java.lang.String getText()

getUniqueName

public java.lang.String getUniqueName()

logInRequired

public boolean logInRequired()
Description copied from class: NetMessage
Returns whether the client must be logged in before he should receive this message.

Overrides:
logInRequired in class NetMessage