|
||||||||||
PREV NEXT | FRAMES NO FRAMES All Classes |
Packages that use BattleTurn | |
---|---|
mechanics.moves | |
mechanics.statuses | |
netbattle | |
netbattle.messages | |
shoddybattle |
Uses of BattleTurn in mechanics.moves |
---|
Methods in mechanics.moves with parameters of type BattleTurn | |
---|---|
void |
HiddenPowerMove.beginTurn(BattleTurn[] turns,
int index,
Pokemon source)
|
void |
PokemonMove.beginTurn(BattleTurn[] turn,
int index,
Pokemon source)
This function is called at the beginning on a turn on which this move is about to be used. |
void |
HiddenPowerMove.beginTurn(BattleTurn[] turns,
int index,
Pokemon source)
|
void |
PokemonMove.beginTurn(BattleTurn[] turn,
int index,
Pokemon source)
This function is called at the beginning on a turn on which this move is about to be used. |
void |
MoveList.FixedAttackEffect.executeTurn(Pokemon p,
BattleTurn turn)
|
void |
MoveList.FixedAttackEffect.executeTurn(Pokemon p,
BattleTurn turn)
|
Uses of BattleTurn in mechanics.statuses |
---|
Methods in mechanics.statuses with parameters of type BattleTurn | |
---|---|
void |
FreezeEffect.executeTurn(Pokemon p,
BattleTurn turn)
|
void |
StatusEffect.executeTurn(Pokemon p,
BattleTurn turn)
This method is called when the pokemon to whom the status effect is applied is just about to execute his turn. |
void |
FreezeEffect.executeTurn(Pokemon p,
BattleTurn turn)
|
void |
StatusEffect.executeTurn(Pokemon p,
BattleTurn turn)
This method is called when the pokemon to whom the status effect is applied is just about to execute his turn. |
Uses of BattleTurn in netbattle |
---|
Methods in netbattle with parameters of type BattleTurn | |
---|---|
void |
NetBattleField.queueMove(int trainer,
BattleTurn move)
Process a move sent in by a client. |
void |
NetBattleField.queueMove(int trainer,
BattleTurn move)
Process a move sent in by a client. |
Uses of BattleTurn in netbattle.messages |
---|
Methods in netbattle.messages that return BattleTurn | |
---|---|
BattleTurn |
UseMoveMessage.getMove()
|
BattleTurn |
UseMoveMessage.getMove()
|
Constructors in netbattle.messages with parameters of type BattleTurn | |
---|---|
UseMoveMessage(BattleTurn move,
int fid)
Creates a new instance of UseMoveMessage |
|
UseMoveMessage(BattleTurn move,
int fid)
Creates a new instance of UseMoveMessage |
Uses of BattleTurn in shoddybattle |
---|
Methods in shoddybattle that return BattleTurn | |
---|---|
static BattleTurn |
BattleTurn.getMoveTurn(int i)
Get a BattleTurn object that represents using the identified move. |
static BattleTurn |
BattleTurn.getMoveTurn(int i)
Get a BattleTurn object that represents using the identified move. |
static BattleTurn |
BattleTurn.getSwitchTurn(int i)
Get a BattleTurn objects that represents switching in the identified pokemon. |
static BattleTurn |
BattleTurn.getSwitchTurn(int i)
Get a BattleTurn objects that represents switching in the identified pokemon. |
Methods in shoddybattle with parameters of type BattleTurn | |
---|---|
void |
Pokemon.executeTurn(BattleTurn turn)
This method is called when the pokemon is just about to execute its turn. |
void |
Pokemon.executeTurn(BattleTurn turn)
This method is called when the pokemon is just about to execute its turn. |
void |
BattleField.executeTurn(BattleTurn[] move)
Execute a turn. |
void |
BattleField.executeTurn(BattleTurn[] move)
Execute a turn. |
abstract void |
BattleField.queueMove(int trainer,
BattleTurn move)
Queue a move. |
abstract void |
BattleField.queueMove(int trainer,
BattleTurn move)
Queue a move. |
static int[] |
BattleField.PokemonWrapper.sortMoves(Pokemon[] active,
BattleTurn[] move)
Sort pokemon and moves in descending order. |
static int[] |
BattleField.PokemonWrapper.sortMoves(Pokemon[] active,
BattleTurn[] move)
Sort pokemon and moves in descending order. |
|
||||||||||
PREV NEXT | FRAMES NO FRAMES All Classes |