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Packages that use BattleField | |
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mechanics.moves | |
mechanics.statuses.field | |
netbattle | |
shoddybattle |
Uses of BattleField in mechanics.moves |
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Methods in mechanics.moves with parameters of type BattleField | |
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boolean |
MoveList.PartyEffect.applyToField(BattleField field)
|
boolean |
MoveList.SpeedSwapEffect.applyToField(BattleField field)
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boolean |
MoveList.SpikesEffect.applyToField(BattleField field)
|
boolean |
MoveList.StealthRockEffect.applyToField(BattleField field)
|
boolean |
MoveList.PartyEffect.applyToField(BattleField field)
|
boolean |
MoveList.SpeedSwapEffect.applyToField(BattleField field)
|
boolean |
MoveList.SpikesEffect.applyToField(BattleField field)
|
boolean |
MoveList.StealthRockEffect.applyToField(BattleField field)
|
static MoveList.SpikesEffect |
MoveList.SpikesEffect.getSpikes(BattleField field,
java.lang.Class type)
Returns the instance of a certain class of spikes on the field, if one is present. |
static MoveList.SpikesEffect |
MoveList.SpikesEffect.getSpikes(BattleField field,
java.lang.Class type)
Returns the instance of a certain class of spikes on the field, if one is present. |
boolean |
MoveList.PartyEffect.tickField(BattleField field)
|
boolean |
MoveList.SpeedSwapEffect.tickField(BattleField field)
|
boolean |
MoveList.SpikesEffect.tickField(BattleField field)
|
boolean |
MoveList.PartyEffect.tickField(BattleField field)
|
boolean |
MoveList.SpeedSwapEffect.tickField(BattleField field)
|
boolean |
MoveList.SpikesEffect.tickField(BattleField field)
|
void |
MoveList.SpeedSwapEffect.unapplyToField(BattleField field)
|
void |
MoveList.SpeedSwapEffect.unapplyToField(BattleField field)
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Uses of BattleField in mechanics.statuses.field |
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Methods in mechanics.statuses.field with parameters of type BattleField | |
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abstract boolean |
FieldEffect.applyToField(BattleField field)
Apply this effect to a field. |
boolean |
HailEffect.applyToField(BattleField field)
Apply this effect to a field. |
boolean |
RainEffect.applyToField(BattleField field)
Apply this effect to a field. |
boolean |
SandstormEffect.applyToField(BattleField field)
Apply this effect to a field. |
boolean |
SunEffect.applyToField(BattleField field)
Apply this effect to a field. |
boolean |
SunEffect.applyToField(BattleField field)
Apply this effect to a field. |
abstract boolean |
FieldEffect.applyToField(BattleField field)
Apply this effect to a field. |
boolean |
HailEffect.applyToField(BattleField field)
Apply this effect to a field. |
boolean |
RainEffect.applyToField(BattleField field)
Apply this effect to a field. |
boolean |
SandstormEffect.applyToField(BattleField field)
Apply this effect to a field. |
protected boolean |
WeatherEffect.hasEffects(BattleField field)
Whether the weather should have effects. |
protected boolean |
WeatherEffect.hasEffects(BattleField field)
Whether the weather should have effects. |
protected abstract boolean |
FieldEffect.tickField(BattleField field)
Tick the effect on the whole field. |
protected boolean |
WeatherEffect.tickField(BattleField field)
Handle the number of turns that this effect will last for. |
protected boolean |
WeatherEffect.tickField(BattleField field)
Handle the number of turns that this effect will last for. |
protected abstract boolean |
FieldEffect.tickField(BattleField field)
Tick the effect on the whole field. |
protected void |
HailEffect.tickWeather(BattleField field)
Tick this effect for the whole field. |
protected void |
RainEffect.tickWeather(BattleField field)
Tick this effect for the whole field. |
protected void |
SandstormEffect.tickWeather(BattleField field)
Tick this effect for the whole field. |
protected void |
SunEffect.tickWeather(BattleField field)
Tick this effect for the whole field. |
protected abstract void |
WeatherEffect.tickWeather(BattleField field)
Tick the weather on this field. |
protected abstract void |
WeatherEffect.tickWeather(BattleField field)
Tick the weather on this field. |
protected void |
SunEffect.tickWeather(BattleField field)
Tick this effect for the whole field. |
protected void |
HailEffect.tickWeather(BattleField field)
Tick this effect for the whole field. |
protected void |
RainEffect.tickWeather(BattleField field)
Tick this effect for the whole field. |
protected void |
SandstormEffect.tickWeather(BattleField field)
Tick this effect for the whole field. |
void |
FieldEffect.unapplyToField(BattleField field)
Remove this effect from a field. |
void |
HailEffect.unapplyToField(BattleField field)
Remove this effect from a field. |
void |
RainEffect.unapplyToField(BattleField field)
Remove this effect from a field. |
void |
SandstormEffect.unapplyToField(BattleField field)
Remove this effect from a field. |
void |
SunEffect.unapplyToField(BattleField field)
Remove this effect from a field. |
void |
SunEffect.unapplyToField(BattleField field)
Remove this effect from a field. |
void |
FieldEffect.unapplyToField(BattleField field)
Remove this effect from a field. |
void |
HailEffect.unapplyToField(BattleField field)
Remove this effect from a field. |
void |
RainEffect.unapplyToField(BattleField field)
Remove this effect from a field. |
void |
SandstormEffect.unapplyToField(BattleField field)
Remove this effect from a field. |
Uses of BattleField in netbattle |
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Subclasses of BattleField in netbattle | |
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class |
NetBattleField
This class represents an online battle field. |
Uses of BattleField in shoddybattle |
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Methods in shoddybattle that return BattleField | |
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BattleField |
Pokemon.getField()
Get the field to which this pokemon is attached. |
BattleField |
Pokemon.getField()
Get the field to which this pokemon is attached. |
Methods in shoddybattle with parameters of type BattleField | |
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void |
Pokemon.attachToField(BattleField field,
int party,
int position)
Attach this pokemon to a battle field. |
void |
Pokemon.attachToField(BattleField field,
int party,
int position)
Attach this pokemon to a battle field. |
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