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Packages that use PokemonNature | |
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mechanics | |
shoddybattle |
Uses of PokemonNature in mechanics |
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Fields in mechanics declared as PokemonNature | |
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static PokemonNature |
PokemonNature.N_ADAMANT
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static PokemonNature |
PokemonNature.N_ADAMANT
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static PokemonNature |
PokemonNature.N_BASHFUL
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static PokemonNature |
PokemonNature.N_BASHFUL
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static PokemonNature |
PokemonNature.N_BOLD
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static PokemonNature |
PokemonNature.N_BOLD
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static PokemonNature |
PokemonNature.N_BRAVE
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static PokemonNature |
PokemonNature.N_BRAVE
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static PokemonNature |
PokemonNature.N_CALM
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static PokemonNature |
PokemonNature.N_CALM
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static PokemonNature |
PokemonNature.N_CAREFUL
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static PokemonNature |
PokemonNature.N_CAREFUL
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static PokemonNature |
PokemonNature.N_DOCILE
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static PokemonNature |
PokemonNature.N_DOCILE
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static PokemonNature |
PokemonNature.N_GENTLE
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static PokemonNature |
PokemonNature.N_GENTLE
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static PokemonNature |
PokemonNature.N_HARDY
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static PokemonNature |
PokemonNature.N_HARDY
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static PokemonNature |
PokemonNature.N_HASTY
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static PokemonNature |
PokemonNature.N_HASTY
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static PokemonNature |
PokemonNature.N_IMPISH
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static PokemonNature |
PokemonNature.N_IMPISH
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static PokemonNature |
PokemonNature.N_JOLLY
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static PokemonNature |
PokemonNature.N_JOLLY
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static PokemonNature |
PokemonNature.N_LAX
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static PokemonNature |
PokemonNature.N_LAX
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static PokemonNature |
PokemonNature.N_LONELY
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static PokemonNature |
PokemonNature.N_LONELY
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static PokemonNature |
PokemonNature.N_MILD
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static PokemonNature |
PokemonNature.N_MILD
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static PokemonNature |
PokemonNature.N_MODEST
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static PokemonNature |
PokemonNature.N_MODEST
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static PokemonNature |
PokemonNature.N_NAIVE
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static PokemonNature |
PokemonNature.N_NAIVE
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static PokemonNature |
PokemonNature.N_NAUGHTY
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static PokemonNature |
PokemonNature.N_NAUGHTY
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static PokemonNature |
PokemonNature.N_QUIET
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static PokemonNature |
PokemonNature.N_QUIET
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static PokemonNature |
PokemonNature.N_QUIRKY
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static PokemonNature |
PokemonNature.N_QUIRKY
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static PokemonNature |
PokemonNature.N_RASH
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static PokemonNature |
PokemonNature.N_RASH
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static PokemonNature |
PokemonNature.N_RELAXED
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static PokemonNature |
PokemonNature.N_RELAXED
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static PokemonNature |
PokemonNature.N_SASSY
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static PokemonNature |
PokemonNature.N_SASSY
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static PokemonNature |
PokemonNature.N_SERIOUS
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static PokemonNature |
PokemonNature.N_SERIOUS
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static PokemonNature |
PokemonNature.N_TIMID
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static PokemonNature |
PokemonNature.N_TIMID
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Methods in mechanics that return PokemonNature | |
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static PokemonNature |
PokemonNature.getNature(int i)
Get a nature by index. |
static PokemonNature |
PokemonNature.getNature(int i)
Get a nature by index. |
Uses of PokemonNature in shoddybattle |
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Methods in shoddybattle that return PokemonNature | |
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PokemonNature |
Pokemon.getNature()
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PokemonNature |
Pokemon.getNature()
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Constructors in shoddybattle with parameters of type PokemonNature | |
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Pokemon(BattleMechanics mech,
PokemonSpecies species,
PokemonNature nature,
java.lang.String ability,
java.lang.String item,
int gender,
int level,
int[] ivs,
int[] evs,
MoveListEntry[] moves,
int[] ppUps)
Create and validate a new pokemon. |
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Pokemon(BattleMechanics mech,
PokemonSpecies species,
PokemonNature nature,
java.lang.String ability,
java.lang.String item,
int gender,
int level,
int[] ivs,
int[] evs,
MoveListEntry[] moves,
int[] ppUps)
Create and validate a new pokemon. |
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Pokemon(BattleMechanics mech,
PokemonSpecies species,
PokemonNature nature,
java.lang.String ability,
java.lang.String item,
int gender,
int level,
int[] ivs,
int[] evs,
MoveListEntry[] moves,
int[] ppUps,
boolean validate)
Creates a new instance of Pokemon |
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Pokemon(BattleMechanics mech,
PokemonSpecies species,
PokemonNature nature,
java.lang.String ability,
java.lang.String item,
int gender,
int level,
int[] ivs,
int[] evs,
MoveListEntry[] moves,
int[] ppUps,
boolean validate)
Creates a new instance of Pokemon |
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