Uses of Class
mechanics.PokemonNature

Packages that use PokemonNature
mechanics   
shoddybattle   
 

Uses of PokemonNature in mechanics
 

Fields in mechanics declared as PokemonNature
static PokemonNature PokemonNature.N_ADAMANT
           
static PokemonNature PokemonNature.N_ADAMANT
           
static PokemonNature PokemonNature.N_BASHFUL
           
static PokemonNature PokemonNature.N_BASHFUL
           
static PokemonNature PokemonNature.N_BOLD
           
static PokemonNature PokemonNature.N_BOLD
           
static PokemonNature PokemonNature.N_BRAVE
           
static PokemonNature PokemonNature.N_BRAVE
           
static PokemonNature PokemonNature.N_CALM
           
static PokemonNature PokemonNature.N_CALM
           
static PokemonNature PokemonNature.N_CAREFUL
           
static PokemonNature PokemonNature.N_CAREFUL
           
static PokemonNature PokemonNature.N_DOCILE
           
static PokemonNature PokemonNature.N_DOCILE
           
static PokemonNature PokemonNature.N_GENTLE
           
static PokemonNature PokemonNature.N_GENTLE
           
static PokemonNature PokemonNature.N_HARDY
           
static PokemonNature PokemonNature.N_HARDY
           
static PokemonNature PokemonNature.N_HASTY
           
static PokemonNature PokemonNature.N_HASTY
           
static PokemonNature PokemonNature.N_IMPISH
           
static PokemonNature PokemonNature.N_IMPISH
           
static PokemonNature PokemonNature.N_JOLLY
           
static PokemonNature PokemonNature.N_JOLLY
           
static PokemonNature PokemonNature.N_LAX
           
static PokemonNature PokemonNature.N_LAX
           
static PokemonNature PokemonNature.N_LONELY
           
static PokemonNature PokemonNature.N_LONELY
           
static PokemonNature PokemonNature.N_MILD
           
static PokemonNature PokemonNature.N_MILD
           
static PokemonNature PokemonNature.N_MODEST
           
static PokemonNature PokemonNature.N_MODEST
           
static PokemonNature PokemonNature.N_NAIVE
           
static PokemonNature PokemonNature.N_NAIVE
           
static PokemonNature PokemonNature.N_NAUGHTY
           
static PokemonNature PokemonNature.N_NAUGHTY
           
static PokemonNature PokemonNature.N_QUIET
           
static PokemonNature PokemonNature.N_QUIET
           
static PokemonNature PokemonNature.N_QUIRKY
           
static PokemonNature PokemonNature.N_QUIRKY
           
static PokemonNature PokemonNature.N_RASH
           
static PokemonNature PokemonNature.N_RASH
           
static PokemonNature PokemonNature.N_RELAXED
           
static PokemonNature PokemonNature.N_RELAXED
           
static PokemonNature PokemonNature.N_SASSY
           
static PokemonNature PokemonNature.N_SASSY
           
static PokemonNature PokemonNature.N_SERIOUS
           
static PokemonNature PokemonNature.N_SERIOUS
           
static PokemonNature PokemonNature.N_TIMID
           
static PokemonNature PokemonNature.N_TIMID
           
 

Methods in mechanics that return PokemonNature
static PokemonNature PokemonNature.getNature(int i)
          Get a nature by index.
static PokemonNature PokemonNature.getNature(int i)
          Get a nature by index.
 

Uses of PokemonNature in shoddybattle
 

Methods in shoddybattle that return PokemonNature
 PokemonNature Pokemon.getNature()
           
 PokemonNature Pokemon.getNature()
           
 

Constructors in shoddybattle with parameters of type PokemonNature
Pokemon(BattleMechanics mech, PokemonSpecies species, PokemonNature nature, java.lang.String ability, java.lang.String item, int gender, int level, int[] ivs, int[] evs, MoveListEntry[] moves, int[] ppUps)
          Create and validate a new pokemon.
Pokemon(BattleMechanics mech, PokemonSpecies species, PokemonNature nature, java.lang.String ability, java.lang.String item, int gender, int level, int[] ivs, int[] evs, MoveListEntry[] moves, int[] ppUps)
          Create and validate a new pokemon.
Pokemon(BattleMechanics mech, PokemonSpecies species, PokemonNature nature, java.lang.String ability, java.lang.String item, int gender, int level, int[] ivs, int[] evs, MoveListEntry[] moves, int[] ppUps, boolean validate)
          Creates a new instance of Pokemon
Pokemon(BattleMechanics mech, PokemonSpecies species, PokemonNature nature, java.lang.String ability, java.lang.String item, int gender, int level, int[] ivs, int[] evs, MoveListEntry[] moves, int[] ppUps, boolean validate)
          Creates a new instance of Pokemon